Mega Man 2 (Java, MoJoy) - Full Longplay @sonicthegamer666
Mega Man 2 (Java, MoJoy) - Full Longplay  @sonicthegamer666
Uploaded October 2025 | Updated September 2026, 2 weeks ago
MoJoy strikes back with another Mega Man Java port! This time it's Mega Man 2, being released in 2007, years before their Mega Man 1 port. And it's definitely a big improvement over Glu Mobile's port! For some reason, Kahvibreak lists this game as "Mega Man 3", but I can't really blame that mistake too much, since before starting the game, it shows a picture featuring Mega Man and the robot masters from Mega Man 3, along with the Chinese Mega Man logo. So yeah, first Mega Man X being shown in the Mega Man 1 port, and now a picture from Mega Man 3 being shown in the Mega Man 2 port, that definitely ain't confusing at all.

Even though the sprites have shrunk again, and the framerate is worse, it's still more fun to play compared to the port released by Glu Mobile in the same year. This port has better MIDI music, the correct sprites & all backgrounds being here, and no longer having screen crunch!

Unfortunately, there's still a few flaws in this port, the most unfortunate one is when you want to pause and switch a weapon, the MIDI music stops for the level completely. That's why I mainly used the Mega Buster only for most levels before switching to the weakness for the boss in most levels, since I want to listen to the music before it eventually goes missing due to me pausing.

All of the Dr. Wily bosses aren't in this port compared to the Glu Mobile port, which is honestly somewhat of a good thing at the same time, especially the one where you have to constantly use Crash Bomber, I'm very glad that one was cut out if I'm being honest, despite me getting used to that boss.
And well, the ending is honestly not nearly as good as the Glu Mobile one, since it's a still frame from the ending with Chinese text, probably congratulating you for beating the game. Though, at least the proper ending music is here, so that's nice!

Overall, this is definitely a much better port than the Glu Mobile port. Honestly though, it's sorta a "pick your poison" sort of deal with this, since you either want a shorter port that plays better but has a still frame for it's ending, or a longer, more "accurate" port that plays somewhat worse and has a more awarding ending with more frames. But honestly, either one doesn't matter to me, even if I think this port is better.

Download Kahvibreak: bluemaxima.org/kahvibreak
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Mega Man 2 (Java, MoJoy) - Full Longplay

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