Uploaded July 2021 | Updated September 2026, 1 hour ago
In this second lesson we see a couple more useful objects, and we examine how data is actually transmitted in Max from one object to the next one.
Download the patch from my Patreon ►
Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding
Take a look at my shared patches ► federicofoderaro.com/patches.html
#maxmsp #cycling74 #course #jitter #lessons #tutorials #firstmaxpatch
In this second lesson we see a couple more useful objects, and we examine how data is actually transmitted in Max from one object to the next one.
Download the patch from my Patreon ►
Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding
Take a look at my shared patches ► federicofoderaro.com/patches.html
#maxmsp #cycling74 #course #jitter #lessons #tutorials #firstmaxpatch





![How to use the [ jit.gl.node ] object in Max/MSP
[ jit.gl.node ] is one of the most useful objects we got in Max when working with the Jitter library.
In this video we explore it extensively and see how it can be used.
If you are hungry for more Jitter knowledge 👇
Download the patch from my Patreon ►
https://www.patreon.com/posts/77554104
All my video tutorials ► https://www.federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ►https://www.instagram.com/amazingmaxstuff/
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► https://www.patreon.com/mediacoding
Take a look at my shared patches ► https://www.federicofoderaro.com/patches.html
#maxmsptutorial #cycling74 #jitter #maxvisuals How to use the [ jit.gl.node ] object in Max/MSP](https://i.ytimg.com/vi/EWlxTAzpyrI/mqdefault.jpg)

![Max/MSP/Jitter Introductory Course | 06 | Transform Cold Inlets into Hot Inlets
In this sixth lesson we are going to see how we can use the [button] object to transform a cold inlet of an object into an hot one.
We are also going to have a preview of the right-to-left mechanism for data transmission in Max/MSP.
Download the patch from my Patreon ►
Here you can find all my video tutorials ► https://www.federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ► https://www.instagram.com/amazingmaxstuff/
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► https://www.patreon.com/mediacoding
Take a look at my shared patches ► https://www.federicofoderaro.com/patches.html
#maxmsp #cycling74 #course #jitter #lessons #tutorials #introduction Max/MSP/Jitter Introductory Course | 06 | Transform Cold Inlets into Hot Inlets](https://i.ytimg.com/vi/FD3N6uhWsCw/mqdefault.jpg)


![How to Clear a [ jit.gl.model ] Object with JS in Max/MSP
In this video we see how we can create a [ jit.gl.model ] object directly in Javascript in Max/MSP.
In this way we can clear its internal buffer without having to delete and recreate the actual Max object.
Download the patch from my Patreon ►
https://www.patreon.com/posts/how-to-clear-jit-58349241
Here you can find all my video tutorials ► https://www.federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ►https://www.instagram.com/amazingmaxstuff/
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► https://www.patreon.com/mediacoding
Take a look at my shared patches ► https://www.federicofoderaro.com/patches.html
#maxmsp #cycling74 #jitter #model #mesh #javascript #opengl How to Clear a [ jit.gl.model ] Object with JS in Max/MSP](https://i.ytimg.com/vi/GZ7bpZx9_Qo/mqdefault.jpg)