Uploaded December 2022 | Updated September 2026, 2 weeks ago
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In this video, I'll walk you through how to create a simple mask. We start by creating half of our pattern and use symmetry to our advantage to save time. We, then, discuss fabrics and strategies to force our mask to behave the way that is intended. I packed a lot of tips and tricks in this video so let's get started
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instagram.com/SARKAMARI.CG
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Bookmarks:
00:00 Let's Get Started
00:38 Analysing References
02:53 2D Patterns
10:22 Improving on the Patterns
17:20 Creating the Eye hole
24:48 Adding Seams
@sarkamari @Marvelousdesigner
- Music by Vlog No Copyright Music
- Intro music by @Limujii - Sweet Talks (No Copyright Music) Watch: youtu.be/PmLHb3db2vA
- SOURCE FILES can be downloaded via patreon.com/posts/source-file-76051266?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
- Check out my Marvelous Designer playlist via: youtube.com/playlist?list=PLbvsJz5ZcmxGRTOzF7euToGZf1ULKv7hv
- You can access our shop via: youtube.com/channel/UCeMhJ9SijyiDCOlcTAhOHag/store
In this video, I'll walk you through how to create a simple mask. We start by creating half of our pattern and use symmetry to our advantage to save time. We, then, discuss fabrics and strategies to force our mask to behave the way that is intended. I packed a lot of tips and tricks in this video so let's get started
- Follow me on:
https://x.com/@Sarkamari1
instagram.com/SARKAMARI.CG
reddit.com/u/SARKAMARI
Bookmarks:
00:00 Let's Get Started
00:38 Analysing References
02:53 2D Patterns
10:22 Improving on the Patterns
17:20 Creating the Eye hole
24:48 Adding Seams
@sarkamari @Marvelousdesigner
- Music by Vlog No Copyright Music
- Intro music by @Limujii - Sweet Talks (No Copyright Music) Watch: youtu.be/PmLHb3db2vA










![#UE5 Series: 05 Lighting Exterior in UNREAL Engine | DAY
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In this three-part Lighting series, we’re going to continue with our Unreal Engine 5 for Beginners series. This week we’re going to start with the basics of lighting in the Unreal engine. We start by making our very own Cornell box and talk about errors you may run into when you export an fbx file into your unreal engine scene. We then talk about Lumen, why we use it, and how to use it. Then we start exploring light types inside Unreal Engine 5 and all the key attributes we need to know about so you don’t spend time scrolling through the long list of properties for each light. Only then, we can move to a much bigger scale and explore some complementary tools such as exponential fog height, volume clouds, and sky atmosphere. Lets start with the 2nd part and see what components we can use to create a day exterior in UNREAL Engine 5.
- Follow me on:
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http://instagram.com/SARKAMARI.CG
https://www.reddit.com/u/SARKAMARI
Bookmarks:
00:00 Lets Get Started
06:12 Directional Light
08:44 Sky Atmosphere
11:33 Sky Light
15:11 Real-time Capture
18:02 Light Shaft
19:34 Volumetric Cloud
22:57 Environment Light Mixer
#sarkamari #UE5Series @sarkamari @UnrealEngine
- Music by Vlog No Copyright Music
- Intro music by @Limujii - Sweet Talks (No Copyright Music)
Audio Library — Music for content creators: https://www.youtube.com/watch?v=ioYlNWzmYxQ #UE5 Series: 05 Lighting Exterior in UNREAL Engine | DAY](https://i.ytimg.com/vi/Wj2oCHEi1vk/mqdefault.jpg)