Uploaded April 2022 | Updated September 2026, 2 weeks ago
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Hey everyone! Maya 2023 is finally here with some brand-new features, some great improvements for existing tools, and of course a brand-new logo !! We're going to highlight a few of them in this video. So let's jump right in
Bookmarks:
00:00 Installation process
01:44 Sweep Mesh Update
04:48 Blue Pencil
06:58 Retopologize Tool
09:21 Boolean
#sarkamari #maya2023 @Autodesk @sarkamari
- Music by Vlog No Copyright Music
- Intro music by Limujii - Sweet Talks (No Copyright Music)
Audio Library — Music for content creators: youtube.com/watch?v=ioYlNWzmYxQ
- You can support this channel via: patreon.com/sarkamari
- Check out my Maya VFX playlist via: youtube.com/playlist?list=PLbvsJz5ZcmxFtaUnn2Gwzws-kgXRbO8MP
- You can access our shop via: youtube.com/channel/UCeMhJ9SijyiDCOlcTAhOHag/store
- Follow me on:
https://x.com/@Sarkamari1
instagram.com/SARKAMARI.CG
reddit.com/u/SARKAMARI
Hey everyone! Maya 2023 is finally here with some brand-new features, some great improvements for existing tools, and of course a brand-new logo !! We're going to highlight a few of them in this video. So let's jump right in
Bookmarks:
00:00 Installation process
01:44 Sweep Mesh Update
04:48 Blue Pencil
06:58 Retopologize Tool
09:21 Boolean
#sarkamari #maya2023 @Autodesk @sarkamari
- Music by Vlog No Copyright Music
- Intro music by Limujii - Sweet Talks (No Copyright Music)
Audio Library — Music for content creators: youtube.com/watch?v=ioYlNWzmYxQ
![#UE5 Series: 05 Lighting Exterior in UNREAL Engine | DAY
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► Introduction to Lighting Tools in UNREAL Engine [Part 1]: https://youtu.be/Ry0ZmZFMkDI
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In this three-part Lighting series, we’re going to continue with our Unreal Engine 5 for Beginners series. This week we’re going to start with the basics of lighting in the Unreal engine. We start by making our very own Cornell box and talk about errors you may run into when you export an fbx file into your unreal engine scene. We then talk about Lumen, why we use it, and how to use it. Then we start exploring light types inside Unreal Engine 5 and all the key attributes we need to know about so you don’t spend time scrolling through the long list of properties for each light. Only then, we can move to a much bigger scale and explore some complementary tools such as exponential fog height, volume clouds, and sky atmosphere. Lets start with the 2nd part and see what components we can use to create a day exterior in UNREAL Engine 5.
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https://x.com/@Sarkamari1
http://instagram.com/SARKAMARI.CG
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Bookmarks:
00:00 Lets Get Started
06:12 Directional Light
08:44 Sky Atmosphere
11:33 Sky Light
15:11 Real-time Capture
18:02 Light Shaft
19:34 Volumetric Cloud
22:57 Environment Light Mixer
#sarkamari #UE5Series @sarkamari @UnrealEngine
- Music by Vlog No Copyright Music
- Intro music by @Limujii - Sweet Talks (No Copyright Music)
Audio Library — Music for content creators: https://www.youtube.com/watch?v=ioYlNWzmYxQ #UE5 Series: 05 Lighting Exterior in UNREAL Engine | DAY](https://i.ytimg.com/vi/Wj2oCHEi1vk/mqdefault.jpg)









