Uploaded April 2023 | Updated September 2026, 3 minutes ago
SUCCESSFUL MARIO MATCH BEGINS AT 10:05
Whew. This category. I think I've mapped it out pretty well- the only issue is getting everything to align first try in one run. CCS Red Gem, Barrel Batter, setting up baserunners for Wario, getting the home run, batting competently to set up Wario's second plate appearance, getting a raw hit to score the remaining RBI(s), getting the Mario K, not allowing a run, Piranha Panic, BOD, Wall Ball, and Toy Field- these, along with encountering Jr accidentally, are all points of failure for the run, and there really aren't any acceptable slower-but-safer strats given that you have to play on Special.
I decided to finish a run that at is at least *representative* of the optimal playthrough. That meant retrying the Mario match a few times. The Mario match that I ended up settling on was pretty good; the batting could do with a little improvement and I only want 3 PAs on defense rather than 4, but solid overall. The minigames were all pretty good, too (I'm not getting picky about Barrel Batters and Toy Fields yet, but I may in the future).
The main thing though is that this was very irritating to grind for. CCS RNG and non-trivial Barrel Batting before every single roll of the dice on Phony Ball (which is how I usually get the HR) wore me down quite a lot. Suffice it to say that I will be improving this in the future, but I want to try other characters first.
SUCCESSFUL MARIO MATCH BEGINS AT 10:05
Whew. This category. I think I've mapped it out pretty well- the only issue is getting everything to align first try in one run. CCS Red Gem, Barrel Batter, setting up baserunners for Wario, getting the home run, batting competently to set up Wario's second plate appearance, getting a raw hit to score the remaining RBI(s), getting the Mario K, not allowing a run, Piranha Panic, BOD, Wall Ball, and Toy Field- these, along with encountering Jr accidentally, are all points of failure for the run, and there really aren't any acceptable slower-but-safer strats given that you have to play on Special.
I decided to finish a run that at is at least *representative* of the optimal playthrough. That meant retrying the Mario match a few times. The Mario match that I ended up settling on was pretty good; the batting could do with a little improvement and I only want 3 PAs on defense rather than 4, but solid overall. The minigames were all pretty good, too (I'm not getting picky about Barrel Batters and Toy Fields yet, but I may in the future).
The main thing though is that this was very irritating to grind for. CCS RNG and non-trivial Barrel Batting before every single roll of the dice on Phony Ball (which is how I usually get the HR) wore me down quite a lot. Suffice it to say that I will be improving this in the future, but I want to try other characters first.










