Making an Advanced Shmup #79 - Cancel & Seal - Pico-8 Hero @LazyDevs
Making an Advanced Shmup #79 - Cancel & Seal - Pico-8 Hero  @LazyDevs
Uploaded April 2024 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
πŸ‘‰ dropbox.com/scl/fo/9y3z7ma9sszj2zao9y8d4/h?rlkey=c7j7msrh9ntz643ljmwp4nhtl&dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/cd185c03869d681bea8a2944674b7dde2d127c98

Code the end of this episode
πŸ‘‰ dropbox.com/scl/fo/z5cqwp9hs66ov4pm3qr5w/h?rlkey=3umqyokii47oqzhd0u74zv17n&dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/0828326905e11d141fb05367cbbffedf464a5f7f

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0:00:00 Intro
0:01:11 Bullet Cancelling
0:11:10 Bullet Sealing
0:20:17 Hit SFX
0:27:16 Ko-fi

#pico8 #gamedev #stg #shmup
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Making an Advanced Shmup #79 - Cancel & Seal - Pico-8 Hero

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