Making an Advanced Shmup #63 - Burst - Pico-8 Hero @LazyDevs
Making an Advanced Shmup #63 - Burst - Pico-8 Hero  @LazyDevs
Uploaded December 2023 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
πŸ‘‰ dropbox.com/scl/fo/kfz9js2zwcvzi3hfdc50a/h?rlkey=1kzasi1uc36qyvy2du8qa2gex&dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/3d82f6be870691f27ad2cfa51ffb479b2eadc4dc

Code the end of this episode
πŸ‘‰ dropbox.com/scl/fo/flcvi5r5no26crpweyoin/h?rlkey=hx026zzvaqd34ajj9rlnfmkro&dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/2c4ecde86902e60013fc2569e26babf352b87454

Join our Discord
πŸ‘‰ discord.gg/N9NBX8R

Get T-Shirts Here
πŸ‘‰ shop.spreadshirt.net/lazydevs

Support Lazy Devs on Ko-fi
πŸ‘‰ ko-fi.com/lazydevs

0:00:00 Intro
0:02:15 Bullet Queue
0:07:47 Rapid Fire
0:15:49 Switching Aim
0:18:10 Burst
0:24:21 Speed Control
0:27:17 Random Spread
0:33:48 Doggie Zone
0:35:34 Ko-fi

#pico8 #gamedev #stg #shmup
Making an Advanced Shmup #63 - Burst - Pico-8 HeroPICO-8 0.2.3 & 0.2.4 | RELEASE OVERVIEWShape of Mind - Day 13 - AGBIC Jam 2022 Livestream (Pico-8)Making an Advanced Shmup #20 - Sprite System - Pico-8 HeroMaking an Advanced Shmup #34 - Robustness - Pico-8 HeroMaking a Shmup #13 - Invulnerability - Pico-8 HeroHow PokΓ©mon Fit All of Kanto onto the Game BoyThe Design of Schildmaid MX - Interview with HitP StudioPico-8 Multicarting GuideMaking an Advanced Shmup #61 - Pattern UI - Pico-8 HeroMaking an Advanced Shmup #12 - Blob Grapes - Pico-8 HeroMaking an Advanced Shmup #70 - Autosave - Pico-8 Hero
Lazy Devs |

Making an Advanced Shmup #63 - Burst - Pico-8 Hero

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER