Making an Advanced Shmup #20 - Sprite System - Pico-8 Hero @LazyDevs
Making an Advanced Shmup #20 - Sprite System - Pico-8 Hero  @LazyDevs
Uploaded May 2023 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
πŸ‘‰ dropbox.com/sh/zsln6pbhf4g7f08/AACNRtuuCTHAR9JfufiF-p7La?dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/5454fa33e4f8db697b37e3cfffcd5a4665e4adaf

Code the end of this episode
πŸ‘‰ dropbox.com/sh/4yolz6g5toiaa45/AACArSBxN3GVRIh3khLz5dwma?dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/fffe3e38cb69e3e27cd437417e0102599d4805ae

Red Barron by HannesRoets
πŸ‘‰lexaloffle.com/bbs/?pid=127935

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0:00:00 Intro
0:01:52 Preparing the Sprites
0:07:55 SSPR
0:11:36 MYSPR System
0:15:54 Scroll Bug
0:18:48 Offset
0:24:21 Mirroring
0:29:52 Doggie Zone
0:30:53 Ko-fi

#pico8 #gamedev #stg #shmup
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Making an Advanced Shmup #20 - Sprite System - Pico-8 Hero

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