Making an Advanced Shmup #34 - Robustness - Pico-8 Hero @LazyDevs
Making an Advanced Shmup #34 - Robustness - Pico-8 Hero  @LazyDevs
Uploaded July 2023 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
πŸ‘‰ dropbox.com/sh/538ke0axujqroxf/AABTDPtqTr3jtwal-FM1EGqba?dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/e0d00b0ae2d66d98b46dacf5d29db8153e37c1eb

Code the end of this episode
πŸ‘‰ dropbox.com/sh/m5w980m5399yz4g/AACRhU5x2dZU5s4i0Nx-bF6Ua?dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/26c7f68574f273f2aab00941c2b848ef055b75e4

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0:00:00 Intro
0:00:56 Scrolling Bug
0:02:07 WRAPMSPR
0:11:22 Checking for Loops
0:15:56 Filling NILs
0:18:25 Fixing "[NIL]"
0:19:05 Clearing Cells
0:23:11 Deleting Sprites
0:28:04 Doggie Zone
0:32:01 Ko-fi

#pico8 #gamedev #stg #shmup
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Making an Advanced Shmup #34 - Robustness - Pico-8 Hero

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