Making an Advanced Shmup #59 - Bullet Patterns - Pico-8 Hero @LazyDevs
Making an Advanced Shmup #59 - Bullet Patterns - Pico-8 Hero  @LazyDevs
Uploaded September 2023 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
πŸ‘‰ dropbox.com/scl/fo/8upgzo6rzk7kckcm4iujn/h?rlkey=2txqtj9siybyt6iwtas8m61ir&dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/76f9059f3ff0469cc675a256cb2afb4e89ea4ebb

Code the end of this episode
πŸ‘‰ dropbox.com/scl/fo/b0nkl11i5190cubrw2qs3/h?rlkey=q5qiy9oum9kfxjdeisbh6nllx&dl=0
πŸ‘‰ github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/11233366841fdbcc28e34c8c7892376be8719172

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0:00:00 Intro
0:00:59 Masterplan
0:04:28 Bullet Pattern Planning
0:15:26 Bullet Pattern Editor
0:16:59 Bullet Assumptions
0:21:01 Prep
0:28:14 Dummies
0:31:22 Fire on Click
0:35:36 Spawning a Pattern
0:38:05 Doggie Zone
0:40:13 Ko-fi

#pico8 #gamedev #stg #shmup
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Making an Advanced Shmup #59 - Bullet Patterns - Pico-8 Hero

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