Making a Character Controller, Part 13: Hitbox Basics @BoardToBitsGames
Making a Character Controller, Part 13: Hitbox Basics  @BoardToBitsGames
Uploaded September 2016 | Updated September 2026, 1 week ago
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.

Learn the basics of why and how hitboxes work in games, and start building our own using trigger colliders in Unity.

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Making a Character Controller, Part 13: Hitbox Basics

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