Uploaded July 2023 | Updated September 2026, 2 weeks ago
On the eighteenth episode of Let's Play Dead Space 3, Isaac has pursued Danik and his remaining Unitologists down into the S.C.A.F. excavation site and the ancient Volanti "city" and recovered the Codex. Now, we have to find our way back up from the depths of the alien crypts so we can reach the Machine. However, we quickly get sidetracked when we run into the final Optional Mission, in Artifact Storage. This one is much more enjoyable than the previous Optional Mission, as we have Zero G sections, a good variety of combat sections, and the return of the regenerating Hunters that used to be the original excavation teams. Back in the crypts, we encounter some very basic sound puzzle doors (who tell you the solution in the subtitles) and some more Zero G pads that get us back up into the city. We also encounter Amp Pads, which supercharge your Kinesis and Stasis abilities when you stand on them. In order to use the Machine to destroy the Necromorph moon currently hibernating over Tau Volantis, we'll need to go inside it and reconfigure it manually. So, we set the Machine to reconfiguration mode and Isaac launches himself into the heart of the Machine via a gravity shaft to try and locate the control system.
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#deadspace3 #gameplay #letsplay #shadefyre
On the eighteenth episode of Let's Play Dead Space 3, Isaac has pursued Danik and his remaining Unitologists down into the S.C.A.F. excavation site and the ancient Volanti "city" and recovered the Codex. Now, we have to find our way back up from the depths of the alien crypts so we can reach the Machine. However, we quickly get sidetracked when we run into the final Optional Mission, in Artifact Storage. This one is much more enjoyable than the previous Optional Mission, as we have Zero G sections, a good variety of combat sections, and the return of the regenerating Hunters that used to be the original excavation teams. Back in the crypts, we encounter some very basic sound puzzle doors (who tell you the solution in the subtitles) and some more Zero G pads that get us back up into the city. We also encounter Amp Pads, which supercharge your Kinesis and Stasis abilities when you stand on them. In order to use the Machine to destroy the Necromorph moon currently hibernating over Tau Volantis, we'll need to go inside it and reconfigure it manually. So, we set the Machine to reconfiguration mode and Isaac launches himself into the heart of the Machine via a gravity shaft to try and locate the control system.
You can find me on Twitter at: twitter.com/shadefyreYT
Join our Discord at: discord.com/invite/Se2Ytjf
Shoot me an email at: shadefyre343@gmail.com
Or show some support at: ko-fi.com/shadefyre
#deadspace3 #gameplay #letsplay #shadefyre

![First Impressions On: The Chameleon
[Released July 13, 2021]
On this episode of First Impressions, some kind of super-powered test subject is trying to figure out why theyre in a secret Lunar Research Station and how they ended up in a floral Hawaiian shirt. Some kind of evacuation is under way, but the halls are still patrolled by the facilities robotic GUARD units. Well need to sneak past them, or isolate and eliminate them, in order to move through the facility and find some answers. To this end, we have a super-powered punch that can take out a lone GUARD or concrete wall, and we quickly gain the ability to briefly shapeshift into a GUARD as well. Considering the name of the game, I would assume that you can shift into more than just basic robotic guards later on.
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#gameplay #shadefyre #firstimpressions First Impressions On: The Chameleon](https://i.ytimg.com/vi/SJmumjzj_SQ/mqdefault.jpg)


![First Impressions On: The Gunk
[Released December 16, 2021]
On this episode of First Impressions, struggling space haulers Rani and Becks take a gamble on following a mysterious energy spike in hopes of finding their next payday. Rani drops down to the surface to scout the area and see if its worth landing on the planet, and its not long before we spot some organic gunk blocking our path. Rani uses her handy vacuum glove to suck it all up, which reveals a spring with a similar energy reading to our mysterious signal. After some further succing it becomes apparent that the eponymous Gunk is somehow suppressing all organic life around it, and removing it causes the local flora to dramatically spring back to life. So, well need to traverse the planet in search of our mysterious signal, clearing out all the Gunk we encounter along the way while harvesting local materials to upgrade our gear. And while this planet is no Vesta, the flora does prove to have a number of handy applications for platforming.
You can find me on Twitter at: https://twitter.com/shadefyreYT
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#thegunk #firstimpressions #gameplay #shadefyre First Impressions On: The Gunk](https://i.ytimg.com/vi/SSL6nrDVUuw/mqdefault.jpg)

![First Impressions On: Space Cats Saga Chapter 1 [Doom 2 TC]
[Released August 11, 2020]
On this episode of First Impressions, space catgirl soldier Commander Aemi loses control of her ship near Mars. Moments later, a massive ship warps in next to her and demons start teleporting onto her ship from it. Unfortunately for them, shes got a high power, rapid fire laser pistol and a pair of laser claws that carve up demons pretty nicely. With nowhere else to go, Aemi hops over to the demon ship to see what theyve got going on.
Mod Thread: https://forum.zdoom.org/viewtopic.php?f=43&t=69553
You can find me on Twitter at: https://twitter.com/shadefyreYT
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#spacecatssaga #gzdoom #gameplay #mod #shadefyre First Impressions On: Space Cats Saga Chapter 1 [Doom 2 TC]](https://i.ytimg.com/vi/SZVFYnCJais/mqdefault.jpg)



