Uploaded March 2023 | Updated September 2026, 1 week ago
On the fifteenth episode of Let's Play Grounded, we're geared up and ready to head back to the Trash Heap and the Black Anthill nestled amongst the rotting detritus. Somewhere inside is the final Super BURG.L Chip Pete has been tasked with finding, tucked away in yet another of Dr. Tully's labs. Once inside the anthill, we need to fight through a large number of Black Soldier Ants and Workers Ants before catching sight of any man-made constructions. The Lab itself is spread out throughout the anthill, and we'll need to find multiple switches to unlock different sets of doors. Some of them require us to use Bratbursts to clear paths to, but we have plenty and the lab provides a few of its own. Eventually the logs left behind by Dr. Tully reveal that he was forced to abandon this lab due to experiments with the MIX.Rs, which agitated the ants. Despite that, he left behind the robotic Assistant Manager to keep the lab secure from any snooping eyes. Deeper within the anthill and lab, we come face to face with the Assistant Manager and are forced to defeat it in order to get BURG.L's chip.
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#grounded #gameplay #letsplay #shadefyre
On the fifteenth episode of Let's Play Grounded, we're geared up and ready to head back to the Trash Heap and the Black Anthill nestled amongst the rotting detritus. Somewhere inside is the final Super BURG.L Chip Pete has been tasked with finding, tucked away in yet another of Dr. Tully's labs. Once inside the anthill, we need to fight through a large number of Black Soldier Ants and Workers Ants before catching sight of any man-made constructions. The Lab itself is spread out throughout the anthill, and we'll need to find multiple switches to unlock different sets of doors. Some of them require us to use Bratbursts to clear paths to, but we have plenty and the lab provides a few of its own. Eventually the logs left behind by Dr. Tully reveal that he was forced to abandon this lab due to experiments with the MIX.Rs, which agitated the ants. Despite that, he left behind the robotic Assistant Manager to keep the lab secure from any snooping eyes. Deeper within the anthill and lab, we come face to face with the Assistant Manager and are forced to defeat it in order to get BURG.L's chip.
You can find me on Twitter at: twitter.com/shadefyreYT
Join our Discord at: discord.com/invite/Se2Ytjf
Shoot me an email at: shadefyre343@gmail.com
Or show some support at: ko-fi.com/shadefyre
#grounded #gameplay #letsplay #shadefyre








![First Impressions On: The Lost World: Jurassic Park (Sega Genesis)
[Released September 16, 1997]
On this episode of First Impressions, an agent is sent to Isla Sorna to protect the dinosaurs from a group of hunters looking to capture a number of them. However, since well need to gun down plenty of the free-roaming dinosaurs ourselves, it seems like a bit of a hypocritical mission. In each area, were given a number of missions we can complete in any order to sabotage the hunters plans. The first mission we go for is preventing Stegosaurs from being captured...by shoving them into cages air-dropped in for us. But hey, were the good guys so its okay for us to cage them! We accomplish this by herding them like belligerent cattle, zapping them with a stun prod repeatedly. Of course, cattle generally cant trample you to death if they catch sight of you.
You can find me on Twitter at: https://twitter.com/shadefyreYT
Join our Discord at: https://discord.com/invite/Se2Ytjf
Shoot me an email at: shadefyre343@gmail.com
Or show some support at: https://ko-fi.com/shadefyre
#thelostworldjurassicpark #segagenesis #gameplay #shadefyre First Impressions On: The Lost World: Jurassic Park (Sega Genesis)](https://i.ytimg.com/vi/W0m-YQvAYhA/mqdefault.jpg)

