Uploaded March 2023 | Updated September 2026, 1 week ago
On the tenth episode of Let's Play Dead Space 3, Isaac has once again been separated from the others by the untimely arrival of Danik's Circle Unitologists. However, our goal remains the same: reach the other side of the S.C.A.F. compound in order to recreate their attempts to locate the Machine. We now find ourselves having to cross a Coring Platform, but the drill is jammed up and blocking our way out. Remove the obstruction causes the drill to roar to rickety life, and it attempts to return to its normal position while we attempt to avoid getting blended. The noise attracts some Necromorphs as well, but after shooting the drill enough it finally flies off into a wall. Back on the surface, we enter huge warehouse containing an equally huge, frozen Necromorph like the ones we saw last time. Our team is waiting here as well, and reveal the plan will require us to climb inside the "Nexus". We'll have to thaw it out first, so Isaac heads out to power up the heat exchangers. Once that's done, we're told we need to grab the parts to build a custom telemetry spike scanner. Which of course requires us to cross the Coring Platform again to reach another warehouse, and on the way there we encouter our first pack of Stalkers. The warehouse itself proves to be surprisingly safe, despite the other Nexus that was presumably stored there having torn it's way out at some point. Of course, once we gather the parts and start heading back we have another run-in with the Snow Beast.
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#deadspace3 #gameplay #letsplay #shadefyre
On the tenth episode of Let's Play Dead Space 3, Isaac has once again been separated from the others by the untimely arrival of Danik's Circle Unitologists. However, our goal remains the same: reach the other side of the S.C.A.F. compound in order to recreate their attempts to locate the Machine. We now find ourselves having to cross a Coring Platform, but the drill is jammed up and blocking our way out. Remove the obstruction causes the drill to roar to rickety life, and it attempts to return to its normal position while we attempt to avoid getting blended. The noise attracts some Necromorphs as well, but after shooting the drill enough it finally flies off into a wall. Back on the surface, we enter huge warehouse containing an equally huge, frozen Necromorph like the ones we saw last time. Our team is waiting here as well, and reveal the plan will require us to climb inside the "Nexus". We'll have to thaw it out first, so Isaac heads out to power up the heat exchangers. Once that's done, we're told we need to grab the parts to build a custom telemetry spike scanner. Which of course requires us to cross the Coring Platform again to reach another warehouse, and on the way there we encouter our first pack of Stalkers. The warehouse itself proves to be surprisingly safe, despite the other Nexus that was presumably stored there having torn it's way out at some point. Of course, once we gather the parts and start heading back we have another run-in with the Snow Beast.
You can find me on Twitter at: twitter.com/shadefyreYT
Join our Discord at: discord.com/invite/Se2Ytjf
Shoot me an email at: shadefyre343@gmail.com
Or show some support at: ko-fi.com/shadefyre
#deadspace3 #gameplay #letsplay #shadefyre







![First Impressions On: The Lost World: Jurassic Park (Sega Genesis)
[Released September 16, 1997]
On this episode of First Impressions, an agent is sent to Isla Sorna to protect the dinosaurs from a group of hunters looking to capture a number of them. However, since well need to gun down plenty of the free-roaming dinosaurs ourselves, it seems like a bit of a hypocritical mission. In each area, were given a number of missions we can complete in any order to sabotage the hunters plans. The first mission we go for is preventing Stegosaurs from being captured...by shoving them into cages air-dropped in for us. But hey, were the good guys so its okay for us to cage them! We accomplish this by herding them like belligerent cattle, zapping them with a stun prod repeatedly. Of course, cattle generally cant trample you to death if they catch sight of you.
You can find me on Twitter at: https://twitter.com/shadefyreYT
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#thelostworldjurassicpark #segagenesis #gameplay #shadefyre First Impressions On: The Lost World: Jurassic Park (Sega Genesis)](https://i.ytimg.com/vi/W0m-YQvAYhA/mqdefault.jpg)


