Uploaded December 2023 | Updated September 2026, 1 week ago
On the fourth episode of Let's Play Signalis, we snag the Incinerator Room Key from the Sword safe we opened last time and return to the morgue to open up the incinerator. Inside, we find Thermite Flares capable of fully destroying infected Replikas after downing them and preventing them from reanimating. We also spot a key locked inside the incinerator, and need to solve a puzzle to safely deactivate it before it'll let us open it. The Fire Key that was in it is one of the five we need for the very locked door in this area. Then, we need to do another puzzle in the Pump Room to drain the water out of Hospital Wing B below before hopping down. This gets us the Water Key, as well as a Blank Key that we can program to replace one of the elemental keys. But we also find a VHS that pulls Esther into another first person foreign memory, in which someone sees a familiar white haired girl on the Rotfront Transit system before it ends with the Gold Key. After obtaining the Air Key as well, all that's left to do is finish figuring out how to turn the Blank Key into a replacement Earth Key.
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#signalis #letsplay #gameplay #shadefyre
On the fourth episode of Let's Play Signalis, we snag the Incinerator Room Key from the Sword safe we opened last time and return to the morgue to open up the incinerator. Inside, we find Thermite Flares capable of fully destroying infected Replikas after downing them and preventing them from reanimating. We also spot a key locked inside the incinerator, and need to solve a puzzle to safely deactivate it before it'll let us open it. The Fire Key that was in it is one of the five we need for the very locked door in this area. Then, we need to do another puzzle in the Pump Room to drain the water out of Hospital Wing B below before hopping down. This gets us the Water Key, as well as a Blank Key that we can program to replace one of the elemental keys. But we also find a VHS that pulls Esther into another first person foreign memory, in which someone sees a familiar white haired girl on the Rotfront Transit system before it ends with the Gold Key. After obtaining the Air Key as well, all that's left to do is finish figuring out how to turn the Blank Key into a replacement Earth Key.
You can find me on Twitter at: twitter.com/shadefyreYT
Join our Discord at: discord.com/invite/Se2Ytjf
Shoot me an email at: shadefyre343@gmail.com
Or show some support at: ko-fi.com/shadefyre
#signalis #letsplay #gameplay #shadefyre






![First Impressions On: The Lost World: Jurassic Park (Sega Genesis)
[Released September 16, 1997]
On this episode of First Impressions, an agent is sent to Isla Sorna to protect the dinosaurs from a group of hunters looking to capture a number of them. However, since well need to gun down plenty of the free-roaming dinosaurs ourselves, it seems like a bit of a hypocritical mission. In each area, were given a number of missions we can complete in any order to sabotage the hunters plans. The first mission we go for is preventing Stegosaurs from being captured...by shoving them into cages air-dropped in for us. But hey, were the good guys so its okay for us to cage them! We accomplish this by herding them like belligerent cattle, zapping them with a stun prod repeatedly. Of course, cattle generally cant trample you to death if they catch sight of you.
You can find me on Twitter at: https://twitter.com/shadefyreYT
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#thelostworldjurassicpark #segagenesis #gameplay #shadefyre First Impressions On: The Lost World: Jurassic Park (Sega Genesis)](https://i.ytimg.com/vi/W0m-YQvAYhA/mqdefault.jpg)



