Uploaded October 2013 | Updated September 2026, 2 hours ago
See video description for info and time descriptions.
Savestates were used.
Check out these channels of my buddies for cool retro videos:
Vincent Greece: youtube.com/channel/UC_DwAVZX0bVlMc1fvd0nNdQ
ZEUSDAZ: youtube.com/channel/UCcITkDKLmEkMlLy-QX5RE0w
petsasjim1: youtube.com/channel/UCm5AA3G5UYTYjohxC7If9Cg
Year of release: 1988
Publisher: U.S. Gold
Developer: Software Creations (Dean Belfield, Warren Blake, John Tatlock)
This is Led Storm for the Amstrad CPC as it was converted from Capcom's coin-op.
Nice 16 color graphics, smooth vertical and responsive controls are some good features you will find in this game.
What you will not find is the fantastic music that Tim Follin wrote.
The tune was implemented in the Spectrum version but not in the CPC version. I wonder why...
Either way the game remains one of the best coin-op conversions for the CPC.
There are 9 levels in the game and no ending screen.
Thank you for watching and feel free to rate and comment.
00:51 Level 1 - Capital
04:08 Level 2 - Netwood Forest
07:42 Level 3 - Coral Sea
10:57 Level 4 - Big Cave Tunnel
14:23 Level 5 - Ruins Desert
17:52 Level 6 - Million Valley
21:08 Level 7 - Thunder Road
24:39 Level 8 - Marine Snow Pipeway
27:54 Level 9 - Sky City 009
31:42 Level 1 played with motorcycle
0110000101101100011001010111100000110111001101100110011101110010
See video description for info and time descriptions.
Savestates were used.
Check out these channels of my buddies for cool retro videos:
Vincent Greece: youtube.com/channel/UC_DwAVZX0bVlMc1fvd0nNdQ
ZEUSDAZ: youtube.com/channel/UCcITkDKLmEkMlLy-QX5RE0w
petsasjim1: youtube.com/channel/UCm5AA3G5UYTYjohxC7If9Cg
Year of release: 1988
Publisher: U.S. Gold
Developer: Software Creations (Dean Belfield, Warren Blake, John Tatlock)
This is Led Storm for the Amstrad CPC as it was converted from Capcom's coin-op.
Nice 16 color graphics, smooth vertical and responsive controls are some good features you will find in this game.
What you will not find is the fantastic music that Tim Follin wrote.
The tune was implemented in the Spectrum version but not in the CPC version. I wonder why...
Either way the game remains one of the best coin-op conversions for the CPC.
There are 9 levels in the game and no ending screen.
Thank you for watching and feel free to rate and comment.
00:51 Level 1 - Capital
04:08 Level 2 - Netwood Forest
07:42 Level 3 - Coral Sea
10:57 Level 4 - Big Cave Tunnel
14:23 Level 5 - Ruins Desert
17:52 Level 6 - Million Valley
21:08 Level 7 - Thunder Road
24:39 Level 8 - Marine Snow Pipeway
27:54 Level 9 - Sky City 009
31:42 Level 1 played with motorcycle
0110000101101100011001010111100000110111001101100110011101110010
![Young Defender [Unregistered Version] - Commodore Amiga Longplay.
See video description for info and time shortcuts.
Savestates were used.
Here are some cool and friendly channels you must see:
http://www.youtube.com/user/VincentGreece
http://www.youtube.com/user/ZEUSDAZ
This is Young Defender for the Commodore Amiga released back in 1997 by Eclipse Entertainment as shareware game and developed by Ken Richards(programming-sound editing-direction) and Sandy Earle(graphics-music-game design).
Although this is the unregistered version of the game, the ending sequence is the same with the one you would get if you had the registered version.
I used savestates to finish the game.
You can download the unregistered version from here:
http://aminet.net/package/game/shoot/YoungDefender
Thank you for watching and feel free to rate and comment.
02:44 Level 1
04:27 Level 2
06:45 Level 3
11:12 Level 4
15:34 Level 5
19:23 Credits
0110000101101100011001010111100000110111001101100110011101110010 Young Defender [Unregistered Version] - Commodore Amiga Longplay.](https://i.ytimg.com/vi/DcGSohocNaw/mqdefault.jpg)



![XP8 - Commodore Amiga Longplay [AGA]
See video description for info and time shortcuts.
Savestates were used.
Here are some cool and friendly channels you must see:
http://www.youtube.com/user/VincentGreece
http://www.youtube.com/user/ZEUSDAZ
This is XP8 AGA version for the Commodore Amiga released back in 1996 by Efigy and developed by WeatherMine(Matthew Waters{code}, Anthony Fenton-Jones{graphics}, Tero Lethonen{graphics} and Daniel Dean{music}).
Its the same game as the ECS version except this version has more colors on screen.
Although initially impresses with the graphics, the repetitive gameplay keeps its replaying value low.
Technically the game is exceptional.
The pre-rendered visuals are moving and scrolling fast and smoothly and the controls are responsive and accurate.
The sound effects are just doing their job and there is no music during the gameplay.
Thank you for watching and feel free to rate and comment.
03:45 Mission 1
05:23 Mid-level Boss
08:09 Level Boss
10:41 Mission 2
16:43 Mid-level Boss
20:36 Level Boss
21:30 Mission 3
25:41 Level Boss
26:17 Mission 4
34:13 Mid-level Boss
41:32 Mission 5
48:14 Mid-level Boss
54:12 Level Boss
0110000101101100011001010111100000110111001101100110011101110010 XP8 - Commodore Amiga Longplay [AGA]](https://i.ytimg.com/vi/EZazrnKBtVQ/mqdefault.jpg)

![Time Soldier - Commodore Amiga Longplay
See video description for info and time shortcuts.
Savestates were used.
Here are some cool and friendly channels you must see:
http://www.youtube.com/user/VincentGreece
http://www.youtube.com/user/ZEUSDAZ
This is Time Soldier for the Commodore Amiga released back in 1989 by Electrocoin and developed by Smart Egg(Simon Williams[code], Rico Holmes[graphics], Allister Brimble[music] and Said Hassan[misc]).
I dont know but this game feels like an unfinished one.
It received a commercial release but overall the game looks like was put on the shelves before the developers finish their job.
The music by Allister Brimble is very good.
I have included it at the the end of the video.
Have fun!
Thank you for watching and feel free to rate and comment.
00:36 Gameplay Starts
05:10 Boss Fight - Rescue of warrior Sirius
10:12 Boss Fight - Rescue of warrior Laplace
16:42 Boss Fight - Rescue of warrior Dymos
20:05 Boss Fight - Rescue of warrior Alpha
21:47 Boss Fight - Rescue of warrior Altair
23:22 Final Boss Fight Gylend
24:08 Music - Age of Rome
26:56 Music - Age of Wars
29:23 Music - Future World
31:57 Music - Primitive Age
34:08 Music - World Wars
36:49 Music - High Score Music
0110000101101100011001010111100000110111001101100110011101110010 Time Soldier - Commodore Amiga Longplay](https://i.ytimg.com/vi/FJ-l3zDsUTg/mqdefault.jpg)



