KEYNOTE | Rebecca Barkin, CEO Lamina1 @GamesForChange
KEYNOTE | Rebecca Barkin, CEO Lamina1  @GamesForChange
Uploaded September 2023 | Updated September 2026, 2 weeks ago
Join Rebecca Barkin, CEO of Lamina1 to explore how decentralization, AI, and immersive technologies will shift next-gen experiences in gaming, entertainment, the metaverse, and beyond from #G4C2023.


Speakers:
- Rebecca Barkin (CEO, Lamina1)
KEYNOTE | Rebecca Barkin, CEO Lamina1KEYNOTE | Harnessing Clinical Neuroscience and VR Gaming: The Insight ProjectGames & SDG Summit Day 2 Recap | Nairobi 2026Talk | Knock Knock, Kids: Replacing Closed Doors with Age-Empowered AccessTalk | A Series of Edu Game Hot TakesDiversity is Good for BusinessWhen Digital Play Helps Children Thrive: A UNICEF Conversation | G4C2026TALK | Multiple User Gamified Narrative Experiences in XR - Nimrod ShanitFIRESIDE CHAT | Terra Nil - Sam Alfred, Jonathan Hau-Yoon, John Faciane, & Dominique GawaloskiPanel | Every Playground is Big When You’re Small: Play360Talk | 59 Cities with History: Connected Play Beyond Library WallsIf Gaming is the Console, What are the Games? | G4C2026
Games for Change |

KEYNOTE | Rebecca Barkin, CEO Lamina1

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