Uploaded September 2023 | Updated September 2026, 2 weeks ago
This session from #G4C2023 will explore how Dopavision is leveraging classical and digital technology as well as gamification to develop a software-based intervention for nearsightedness. We introduce MyopiaX, by which children receive an intervention to impact nearsightedness while playing a virtual reality game.
Speakers:
- Andreas Balser (Chief Technology Officer, Dopavision GmbH)
This session from #G4C2023 will explore how Dopavision is leveraging classical and digital technology as well as gamification to develop a software-based intervention for nearsightedness. We introduce MyopiaX, by which children receive an intervention to impact nearsightedness while playing a virtual reality game.
Speakers:
- Andreas Balser (Chief Technology Officer, Dopavision GmbH)