Uploaded May 2024 | Updated September 2026, 2 weeks ago
My World Building Bundle for MicroVerse is a ⚡ Flash Deal Today ⚡ So I thought I'd showcase the upcoming stamps. This one's for Jungle Rivers. It's basically flat terrain with carved rivers. You're working on a meter level here, so it's recommended to use accurate numbers for the position and scale.
I felt like driving in the river using Crest. The boat mechanics are from Dynamic Water Physics 2. The boat is replaced with a free one from Sketchfab (credit & thanks to Pixel). I attached water interaction spheres for the water trail.
00:00 Start from scratch
00:08 Adjust terrain position (ocean needs to be at y=0 for DWP2)
00:12 Add jungle river stamp
00:20 Add Crest, set y=0
00:26 Shore lines along terrain
00:36 Appearance as lake
00:42 Add jungle biome
00:52 Clear vegetation at exact bounds
01:02 Adjust ambience
01:24 Adjust tree shadow lights
02:02 Add boat
02:28 Replace boat mesh
03:22 Crest water interaction
03:54 Follower camera
04:26 First play test
04:40 Add boat controls
04:52 Let's play
Assets used:
* [⚡ Flash Deal ⚡] World Building Bundle for MicroVerse
assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Spring Sale ⭐] Biomes and Presets 2 for MicroVerse
assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=ribpmv&utm_source=aff
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Spring Sale ⭐] Dynamic Water Physics 2
assetstore.unity.com/packages/tools/physics/dynamic-water-physics-2-147990?aid=1011lfvh6&pubref=nwhdwp2&utm_source=aff
* [⭐ Spring Sale ⭐] Crest Water System HDRP (Ocean, Rivers & Lakes)
assetstore.unity.com/packages/tools/particles-effects/crest-water-system-hdrp-ocean-rivers-lakes-164158?aid=1011lfvh6&pubref=whcws&utm_source=aff
* Jungle - Tropical Vegetation
assetstore.unity.com/packages/3d/environments/jungle-tropical-vegetation-178966?aid=1011lfvh6&pubref=smjungle&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=risn&utm_source=aff
* Fast Rescue Craft Mako 655 by Pixel
sketchfab.com/3d-models/fast-rescue-craft-mako-655-8ea6bfc85e5d43b881dec5d224583f19
My World Building Bundle for MicroVerse is a ⚡ Flash Deal Today ⚡ So I thought I'd showcase the upcoming stamps. This one's for Jungle Rivers. It's basically flat terrain with carved rivers. You're working on a meter level here, so it's recommended to use accurate numbers for the position and scale.
I felt like driving in the river using Crest. The boat mechanics are from Dynamic Water Physics 2. The boat is replaced with a free one from Sketchfab (credit & thanks to Pixel). I attached water interaction spheres for the water trail.
00:00 Start from scratch
00:08 Adjust terrain position (ocean needs to be at y=0 for DWP2)
00:12 Add jungle river stamp
00:20 Add Crest, set y=0
00:26 Shore lines along terrain
00:36 Appearance as lake
00:42 Add jungle biome
00:52 Clear vegetation at exact bounds
01:02 Adjust ambience
01:24 Adjust tree shadow lights
02:02 Add boat
02:28 Replace boat mesh
03:22 Crest water interaction
03:54 Follower camera
04:26 First play test
04:40 Add boat controls
04:52 Let's play
Assets used:
* [⚡ Flash Deal ⚡] World Building Bundle for MicroVerse
assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Spring Sale ⭐] Biomes and Presets 2 for MicroVerse
assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=ribpmv&utm_source=aff
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Spring Sale ⭐] Dynamic Water Physics 2
assetstore.unity.com/packages/tools/physics/dynamic-water-physics-2-147990?aid=1011lfvh6&pubref=nwhdwp2&utm_source=aff
* [⭐ Spring Sale ⭐] Crest Water System HDRP (Ocean, Rivers & Lakes)
assetstore.unity.com/packages/tools/particles-effects/crest-water-system-hdrp-ocean-rivers-lakes-164158?aid=1011lfvh6&pubref=whcws&utm_source=aff
* Jungle - Tropical Vegetation
assetstore.unity.com/packages/3d/environments/jungle-tropical-vegetation-178966?aid=1011lfvh6&pubref=smjungle&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=risn&utm_source=aff
* Fast Rescue Craft Mako 655 by Pixel
sketchfab.com/3d-models/fast-rescue-craft-mako-655-8ea6bfc85e5d43b881dec5d224583f19



![Toon Golden Valley with MicroVerse - From Scratch!
Toon Golden Valley by publisher SICS Games is a very beautiful asset. Itll be a Flash Deal in the Black Friday Sale. Heres a quick overview showcase of the Biomes and Presets for MicroVerse.
Assets used:
* [⚡ Black Friday Sale ⚡] Toon Golden Valley
https://assetstore.unity.com/packages/3d/environments/fantasy/toon-golden-valley-323151?aid=1011lfvh6&pubref=sgtgv&utm_source=aff
* [⭐ New Release ⭐] Biomes & Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=ribpmv5&utm_source=aff
* [⭐ Black Friday Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
or
* [⚡ Flash Deal ⚡] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Toon Golden Valley with MicroVerse - From Scratch!](https://i.ytimg.com/vi/9wc0tlzcsfQ/mqdefault.jpg)
![Pure Nature - Presets for MicroVerse
@qilby2156 asked about Pure Nature Presets for MicroVerse. That asset is one of my favorites and I just didnt have the time for it yet, so I took it today to create presets.
The video is a showcase of them. I just took the demo scene of Pure Nature - the demo is really awesome - and added a terrain and showcased the asset. One can do so much more with that asset, it looks stunning. Please do yourself a favor and check out the asset store description of Pure Nature by BK.
I wanted to give the scene life, so I quickly added Horse Animset Pro with horses. However, the poly-art and realistic horses didnt add up. So I added Toony Colors 2 and tooni-fied the realistic horse and gave it an outline. Its been really a quick adaptation, but I think it works well.
The presets will be live once Unity approves the update, its already been submitted.
Assets used:
* [⭐THE DEV DAY OF SUMMER SALE⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Pure Nature
https://assetstore.unity.com/packages/3d/environments/pure-nature-188246?aid=1011lfvh6&pubref=pn&utm_source=aff
* Biomes and Presets for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=gmv&utm_source=aff
* NavTools Bundle
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=ntb&utm_source=aff
* Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=hap&utm_source=aff
* Toony Colors Pro 2
https://assetstore.unity.com/packages/vfx/shaders/toony-colors-pro-2-8105?aid=1011lfvh6&pubref=tcp2&utm_source=aff Pure Nature - Presets for MicroVerse](https://i.ytimg.com/vi/AH3kF3YfYVM/mqdefault.jpg)

![Meadow Environment - new Presets for MicroVerse
Meadow Environment by NatureManufacture is one of the best assets on the Unity Asset Store. I created Biomes & Presets when we started MicroVerse. Years have passed, Software has evolved, especially Unity keeps on releasing one Major version after another. So I decided to create new Biomes & Presets for Meadow Environment. The version to be used is the one for Unity 6.3, the presets are in Biomes and Presets 5 for MicroVerse, the original ones are still valid as well. Heres a showcase.
Assets used:
* [⭐ Game Dev Workflow Sale ⭐] Biomes and Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=rigp5mv&utm_source=aff
* Genesis Pro for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-pro-for-microverse-384942?aid=1011lfvh6&pubref=rigpmv&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
* Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-free-244969?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Meadow Environment - new Presets for MicroVerse](https://i.ytimg.com/vi/AZwPyrqtnAU/mqdefault.jpg)

![MicroVerse Tip: Preset Creation: Creating Reusable Biomes - Part 4
Creating reusable biomes with the setup in the previous video is pretty much straightforward:
00:00 Reparent gameobjects
00:08 Create biome gameobject using the automation tool in ReGenesis
00:10 Biome is shifted to origin, hence not visible anymore with falloff set to Range
00:12 Create preset by dragging the biome to the content browser
00:18 Reuse biome
00:22 Thumbnail guide of Genesis Browser Tools for easier positioning
00:26 Create thumbnail
Assets used:
* [⚡ Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
(Ultimate StampIT! Collection and Genesis for MicroVerse used in the video)
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff MicroVerse Tip: Preset Creation: Creating Reusable Biomes - Part 4](https://i.ytimg.com/vi/BM79tNINhSY/mqdefault.jpg)
![Creating a Dino Scene with MicroVerse and World Building Bundle for MV in 80 Seconds
My World Building Bundle for MicroVerse is still in Unitys World Building Sale and I thought Id do a little advertising for it. The scene is quickly created using MicroVerse and my presets for NatureManufactures Mountain Environment.
The dinosaurs were rigged with the Animal Controller from Malbers.
Basically the steps are like this:
* add height stamp
* add whatever vegetation you want
* add player and follower, assign player to follower
* add post processing
* add other characters
* hit play
Assets used:
* [⭐WORLD BUILDING SALE⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=wbb&utm_source=aff
* [⭐WORLD BUILDING SALE⭐] Mountain Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1011lfvh6&pubref=me&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=sti&utm_source=aff
* NavTools Bundle
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=ntb&utm_source=aff
* Tyrannosaurus Rex Sue Real Dinosaur Series
https://assetstore.unity.com/packages/3d/characters/creatures/tyrannosaurus-rex-sue-real-dinosaur-series-227207?aid=1011lfvh6&pubref=trex&utm_source=aff
* Triceratops Real Dinosaur Series
https://assetstore.unity.com/packages/3d/characters/creatures/triceratops-real-dinosaur-series-235091?aid=1011lfvh6&pubref=trex&utm_source=aff
* Animal Controller
https://assetstore.unity.com/packages/tools/animation/animal-controller-148877?aid=1011lfvh6&pubref=ac&utm_source=aff Creating a Dino Scene with MicroVerse and World Building Bundle for MV in 80 Seconds](https://i.ytimg.com/vi/CoZbG-OY_oM/mqdefault.jpg)
