Unity Standards as Presets in MicroVerse @GameDev1
Unity Standards as Presets in MicroVerse  @GameDev1
Uploaded October 2023 | Updated September 2026, 2 weeks ago
This is just a quick toying around video with upcoming presets for MicroVerse. Unity's tools are quite good, but ihmo they don't advertise them in a way users easily notice them. One of these examples is the Light Anchor. It allows you to conveniently change the time of day.

I've started creating some presets for various other Unity features like sky, fog, water. It's a work in progress, but I like the way it is now: Very convenient changes by dragging MicroVerse presets into the scene.

And the best: The presets are all Unity Standard, nothing proprietary.

In case you want an excellent resource for scene design and tutorials on HDRP volume settings, I can highly recommend Seta's youtube channel: youtube.com/@SetaLevelDesign

Assets used:

* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=sti&utm_source=aff

* MicroVerse - Roads
assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=mvr&utm_source=aff

* Biomes and Presets for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=bpmv&utm_source=aff

* Ultimate StampIT! Collection
assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff

* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=ps&utm_source=aff
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Roland C |

Unity Standards as Presets in MicroVerse

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