Uploaded October 2023 | Updated September 2026, 2 weeks ago
The paint feature is in. Here's a quick test with it integrated. Jason added the feature directly into the Content Browser instead of the toolbar. What you need to know: You need to keep shift pressed while painting to stay in the current paint mode, otherwise it would revert back to placement (ie selection) mode. It's a Unity thing, otherwise you couldn't select gameobjects if you'd remain in that mode. I think it's a very good compromise.
I'm very pleased with the outcome. It's a whole different way of working 😊
The scene was created in built-in renderpipeline with the AAA assets of NatureManufacture. They are really the best on the Unity Asset Store.
Assets used:
* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=sti&utm_source=aff
* MicroVerse - Roads
assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=mvr&utm_source=aff
* Biomes and Presets for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Meadow Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=me&utm_source=aff
* Mountain Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1011lfvh6&pubref=mnte&utm_source=aff
* Ultimate StampIT! Collection
assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
The paint feature is in. Here's a quick test with it integrated. Jason added the feature directly into the Content Browser instead of the toolbar. What you need to know: You need to keep shift pressed while painting to stay in the current paint mode, otherwise it would revert back to placement (ie selection) mode. It's a Unity thing, otherwise you couldn't select gameobjects if you'd remain in that mode. I think it's a very good compromise.
I'm very pleased with the outcome. It's a whole different way of working 😊
The scene was created in built-in renderpipeline with the AAA assets of NatureManufacture. They are really the best on the Unity Asset Store.
Assets used:
* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=sti&utm_source=aff
* MicroVerse - Roads
assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=mvr&utm_source=aff
* Biomes and Presets for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Meadow Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=me&utm_source=aff
* Mountain Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1011lfvh6&pubref=mnte&utm_source=aff
* Ultimate StampIT! Collection
assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
![Meadow Environment - new Presets for MicroVerse
Meadow Environment by NatureManufacture is one of the best assets on the Unity Asset Store. I created Biomes & Presets when we started MicroVerse. Years have passed, Software has evolved, especially Unity keeps on releasing one Major version after another. So I decided to create new Biomes & Presets for Meadow Environment. The version to be used is the one for Unity 6.3, the presets are in Biomes and Presets 5 for MicroVerse, the original ones are still valid as well. Heres a showcase.
Assets used:
* [⭐ Game Dev Workflow Sale ⭐] Biomes and Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=rigp5mv&utm_source=aff
* Genesis Pro for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-pro-for-microverse-384942?aid=1011lfvh6&pubref=rigpmv&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
* Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-free-244969?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Meadow Environment - new Presets for MicroVerse](https://i.ytimg.com/vi/AZwPyrqtnAU/mqdefault.jpg)

![MicroVerse Tip: Preset Creation: Creating Reusable Biomes - Part 4
Creating reusable biomes with the setup in the previous video is pretty much straightforward:
00:00 Reparent gameobjects
00:08 Create biome gameobject using the automation tool in ReGenesis
00:10 Biome is shifted to origin, hence not visible anymore with falloff set to Range
00:12 Create preset by dragging the biome to the content browser
00:18 Reuse biome
00:22 Thumbnail guide of Genesis Browser Tools for easier positioning
00:26 Create thumbnail
Assets used:
* [⚡ Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
(Ultimate StampIT! Collection and Genesis for MicroVerse used in the video)
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff MicroVerse Tip: Preset Creation: Creating Reusable Biomes - Part 4](https://i.ytimg.com/vi/BM79tNINhSY/mqdefault.jpg)
![Creating a Dino Scene with MicroVerse and World Building Bundle for MV in 80 Seconds
My World Building Bundle for MicroVerse is still in Unitys World Building Sale and I thought Id do a little advertising for it. The scene is quickly created using MicroVerse and my presets for NatureManufactures Mountain Environment.
The dinosaurs were rigged with the Animal Controller from Malbers.
Basically the steps are like this:
* add height stamp
* add whatever vegetation you want
* add player and follower, assign player to follower
* add post processing
* add other characters
* hit play
Assets used:
* [⭐WORLD BUILDING SALE⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=wbb&utm_source=aff
* [⭐WORLD BUILDING SALE⭐] Mountain Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1011lfvh6&pubref=me&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=sti&utm_source=aff
* NavTools Bundle
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=ntb&utm_source=aff
* Tyrannosaurus Rex Sue Real Dinosaur Series
https://assetstore.unity.com/packages/3d/characters/creatures/tyrannosaurus-rex-sue-real-dinosaur-series-227207?aid=1011lfvh6&pubref=trex&utm_source=aff
* Triceratops Real Dinosaur Series
https://assetstore.unity.com/packages/3d/characters/creatures/triceratops-real-dinosaur-series-235091?aid=1011lfvh6&pubref=trex&utm_source=aff
* Animal Controller
https://assetstore.unity.com/packages/tools/animation/animal-controller-148877?aid=1011lfvh6&pubref=ac&utm_source=aff Creating a Dino Scene with MicroVerse and World Building Bundle for MV in 80 Seconds](https://i.ytimg.com/vi/CoZbG-OY_oM/mqdefault.jpg)

![Lake Coniferous with MicroVerse in 40 Seconds
Ive added Lake Coniferous presets to Biomes and Presets 2 for MicroVerse. This is a quick showcase 😊
Assets used:
* [⭐ Fresh Asset Sale ⭐] Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-2-for-microverse-251773?aid=1011lfvh6&pubref=ribp2mv&utm_source=aff
* Lake Coniferous - Environment
https://assetstore.unity.com/packages/3d/vegetation/lake-coniferous-environment-208768?aid=1011lfvh6&pubref=alc&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff Lake Coniferous with MicroVerse in 40 Seconds](https://i.ytimg.com/vi/D0J-I0nCIPw/mqdefault.jpg)
![Eastlands: Stylized Asian Environment with MicroVerse - From Scratch!
Eastlands: Stylized Asian Environment by publisher Polyart Studio is an exciting asset with lots of nature prefabs. Very beautiful. So I added presets for it in Biomes and Presets 5 for MicroVerse. Heres a quick overview showcase.
Assets used:
* [⭐ New Release ⭐] Biomes & Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=ribpmv5&utm_source=aff
* [⭐ Black Friday Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
or
* [⚡ Flash Deal ⚡] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* EASTLANDS : Stylized Asian Environment
https://assetstore.unity.com/packages/3d/environments/eastlands-stylized-asian-environment-326216?aid=1011lfvh6&pubref=pasel&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Eastlands: Stylized Asian Environment with MicroVerse - From Scratch!](https://i.ytimg.com/vi/DQMoFl2g0qQ/mqdefault.jpg)

![Dritvík Basalt Coast Presets with MicroVerse and Terrain Scan
Dritvík Basalt Coast is an exciting environmental asset. I toyed around with it a lot recently and decided to create presets for MicroVerse with it. Heres a quick showcase. I also noticed that Game Dev Buddies released a free github repo which showcases terrain scan for URP. I had to try, its very exciting.
The presets are created for URP. The water in the video is Crest 5. The character controller is the usual one from Malbers and the Astronaut is from Maksim Bugrimov.
The update for the presets is pending approval by the Unity Asset Store team.
00:00 Start with new URP scene
00:04 Stack various terrains
00:18 Texture showcase
00:34 Add biome
00:44 Fine-tune biome
01:14 Add Crest 5 preset
01:30 Adjust clear stamp of ocean
01:44 Add more rocks
01:48 Skybox, post processing, lighting, time of day
02:20 Shorelines
02:32 Add Astronaut prefab (includes terrain scan)
02:40 Water collider to auto-enable Astronaut swim
02:48 Cinemachine and application wizard
03:28 Lets play!
Assets used:
* [⚡ New Year Sale ⚡] Dritvík - Basalt Coast
https://assetstore.unity.com/packages/3d/environments/landscapes/dritv-k-basalt-coast-243368?aid=1011lfvh6&pubref=vadbc&utm_source=aff
* [⭐ New Year Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ New Year Sale ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ New Year Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⚡ New Year Sale ⚡] Crest Water 5 (Oceans, Rivers, Lakes)
https://assetstore.unity.com/packages/tools/particles-effects/crest-water-5-oceans-rivers-lakes-268614?aid=1011lfvh6&pubref=whc5&utm_source=aff
* [⭐ New Year Sale ⭐] Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
(the character controller of it)
* Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
(Note: Biomes and Presets for MicroVerse is included in World Building Bundle for MicroVerse, I recommend to upgrade from there)
* Astronauts (Pack)
https://assetstore.unity.com/packages/3d/characters/astronauts-pack-206540?aid=1011lfvh6&pubref=mbap&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* NavTools Bundle
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=rintb&utm_source=aff
Github Repositories used:
* Death-Stranding-Terrain-Scan by Game Dev Buddies
https://github.com/GameDevBuddies/Death-Stranding-Terrain-Scan
Music used:
Sky Mubs - One Mans Strength
https://www.youtube.com/watch?v=gfLcfLGzTsk
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com Dritvík Basalt Coast Presets with MicroVerse and Terrain Scan](https://i.ytimg.com/vi/E2NyqL-PzK0/mqdefault.jpg)

![Survivor Base Railroads Presets for MicroVerse
Survivor Base is an exciting asset and it got train cars and railroads. So I added presets for the railroad creation. It would require for everyone to have MV Roads installed, so instead of expecting it to be installed (you should though, its awesome) the road presets need to be installed manually. Otherwise youd get errors upon installation about missing Unity Splines. It just takes a second, see the video. Heres a quick showcase of the installation and presets in use.
00:00 Start with MV and a height stamp
00:02 Add a forest biome
00:06 Install the additional MV Roads presets
00:16 Paint the railroad spline
Assets used:
* [⚡ Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
or
* [⚡ Flash Deal ⚡] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* [⭐ Spring Sale ⭐] MicroVerse - Roads
https://assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=jbmvr&utm_source=aff
* Survivor Base
https://assetstore.unity.com/packages/3d/environments/industrial/survivor-base-315274?aid=1011lfvh6&pubref=qasb&utm_source=aff
* Biomes and Presets for MicroVerse + QuadArt
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-quadart-314214?aid=1011lfvh6&pubref=ribpqa&utm_source=aff
or
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
(includes all presets of Biomes and Presets for MicroVerse + QuadArt in the individual assets 1 to 4)
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Survivor Base Railroads Presets for MicroVerse](https://i.ytimg.com/vi/EAl5IN8mMRg/mqdefault.jpg)