Painting a Unity Scene with MicroVerse and NatureManufacture Assets @GameDev1
Painting a Unity Scene with MicroVerse and NatureManufacture Assets  @GameDev1
Uploaded October 2023 | Updated September 2026, 2 weeks ago
The paint feature is in. Here's a quick test with it integrated. Jason added the feature directly into the Content Browser instead of the toolbar. What you need to know: You need to keep shift pressed while painting to stay in the current paint mode, otherwise it would revert back to placement (ie selection) mode. It's a Unity thing, otherwise you couldn't select gameobjects if you'd remain in that mode. I think it's a very good compromise.

I'm very pleased with the outcome. It's a whole different way of working 😊

The scene was created in built-in renderpipeline with the AAA assets of NatureManufacture. They are really the best on the Unity Asset Store.

Assets used:

* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=sti&utm_source=aff

* MicroVerse - Roads
assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=mvr&utm_source=aff

* Biomes and Presets for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=bpmv&utm_source=aff

* Meadow Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=me&utm_source=aff

* Mountain Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1011lfvh6&pubref=mnte&utm_source=aff

* Ultimate StampIT! Collection
assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
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Roland C |

Painting a Unity Scene with MicroVerse and NatureManufacture Assets

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