Is It Almost Done? // Unity Indie Game Devlog #34 @AuroDev
Is It Almost Done? // Unity Indie Game Devlog #34  @AuroDev
Uploaded August 2022 | Updated September 2026, 2 weeks ago
Making (hopefully) final adjustments to the game after a bunch of testing.

βš”οΈ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
βš”οΈ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
πŸ§™ Chat on Discord: discord.gg/uhyB8VzcB2
⭐ Follow me on Twitter: twitter.com/RedbeakGames
πŸ’Ž Become a member to support the channel: youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ/join

How to Use Steam Features in Your Game // Unity Steam Integration:
youtube.com/watch?v=mr5UpczYQME

0:00 Intro
0:10 Gameplay change
6:07 Shader issue
8:11 Misc improvements
Is It Almost Done? // Unity Indie Game Devlog #34This Should Be a Fun Feature! Multiplying Hazards & Design // Mortal Glory 2 Indie Game Devlog #18New Indie Game Developers Are Getting SCAMMED! // Common Indie Game ScamsShould I keep this in the game?Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12What I Learned While Developing a Game // 4 Lessons to Be Better Prepared for Game DevelopmentImproving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #20I added DRAWING to my pirate game #gamedevChambers of Devious Design is RELEASED!My pirate game has sharks with gunsHow to Upload a Game to Steam - Step by Step GuideImplementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #17
AuroDev |

Is It Almost Done? // Unity Indie Game Devlog #34

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER