Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12 @AuroDev
Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12  @AuroDev
Uploaded February 2023 | Updated September 2026, 1 week ago
Mortal Glory 2 Devlog #12

⚔️ Mortal Glory 2: store.steampowered.com/app/2216660?utm_source=yt
⚔️ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
⚔️ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
🧙 Discord: discord.gg/uhyB8VzcB2
⭐ Twitter: twitter.com/RedbeakGames
💎 Patreon - Support to gain perks: patreon.com/redbeakgames

When Is The Best Time To Release Your Game?
youtube.com/watch?v=F1sm5APsw54

0:00 Intro
0:11 Game details
0:38 Leveling
2:18 Item stat balancing
3:40 Character stat balancing
4:06 Turn indicator revisited
4:56 Graphical issue
7:52 Alternative grid visuals
9:05 Misc visuals
9:23 Outro
Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12What I Learned While Developing a Game // 4 Lessons to Be Better Prepared for Game DevelopmentImproving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #20I added DRAWING to my pirate game #gamedevChambers of Devious Design is RELEASED!My pirate game has sharks with gunsHow to Upload a Game to Steam - Step by Step GuideImplementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #17Here’s My Traveling Team of Gladiators! // Mortal Glory 2 Indie Game Devlog #10New to GameDev? Stop Overthinking and Just Do It! How to Stop Analysis ParalysisPirates ❤️ AxesHow to Make the Game Fun, Balanced & Easy to Understand? // Unity Indie Game Devlog #13
AuroDev |

Implementing Experience Points & Levelups // Mortal Glory 2 Indie Game Devlog #12

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER