Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #20 @AuroDev
Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #20  @AuroDev
Uploaded January 2022 | Updated September 2026, 1 week ago
▪ Unity Indie Game Devlog #20▪
Improving Gameplay with Visual Effects + New Useless Feature

➤ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: twitter.com/RedbeakGames
➤ Become a member to support the channel: youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ/join

Which VIDEO GAME GENRE to Choose as an INDIE GAME DEVELOPER:
youtube.com/watch?v=sEWt--3ZoPI

0:00 Intro
0:29 Room Placement VFX
4:10 Room Pickup VFX
5:52 Updated Ability System
9:01 Victory VFX
9:24 New Useless Feature
10:44 Mip Maps
12:02 Improving Main Menu
Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #20I added DRAWING to my pirate game #gamedevChambers of Devious Design is RELEASED!My pirate game has sharks with gunsHow to Upload a Game to Steam - Step by Step GuideImplementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #17Here’s My Traveling Team of Gladiators! // Mortal Glory 2 Indie Game Devlog #10New to GameDev? Stop Overthinking and Just Do It! How to Stop Analysis ParalysisPirates ❤️ AxesHow to Make the Game Fun, Balanced & Easy to Understand? // Unity Indie Game Devlog #13CANNON ROOM, Simple Dialogue System, Simple Scoring System // Unity Indie Game Devlog #7Creating a Laser Cannon, Play Area Borders, Tooltips & More! // Unity Indie Game Devlog #12
AuroDev |

Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #20

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