CANNON ROOM, Simple Dialogue System, Simple Scoring System // Unity Indie Game Devlog #7 @AuroDev
CANNON ROOM, Simple Dialogue System, Simple Scoring System // Unity Indie Game Devlog #7  @AuroDev
Uploaded July 2021 | Updated September 2026, 1 week ago
Unity Indie Game Devlog #7: CANNON ROOM, Simple Dialogue System, Simple Scoring System

➤ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: twitter.com/RedbeakGames
➤ Become a member to support the channel: youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ/join

In this devlog I will be adding a few new room types, most excitingly, the CANNON ROOM. I also add a simple scoring system and a simple dialogue system.

Which VIDEO GAME GENRE to Choose as an INDIE GAME DEVELOPER: https://www.youtube.com/watch?v=sEWt-...

0:00 Intro
0:23 Upgrade levels
0:54 Info panel
1:33 Completion effects
4:01 Cannons!
7:25 Dialogue system
CANNON ROOM, Simple Dialogue System, Simple Scoring System // Unity Indie Game Devlog #7Creating a Laser Cannon, Play Area Borders, Tooltips & More! // Unity Indie Game Devlog #12Customize weapons & design a pirate ship   #indiegameHistorical fact: Real pirates always carried a giant axe with them   #indiegameGetting My Game Ready For Steam + Creating a Steam Page // Unity Indie Game Devlog #5Do you prefer melee or ranged?I added ROCKET BOOSTERS to my pirate game  #gamedevUpdating User Interface & Other Visual Improvements // Unity Indie Game Devlog #14How to fight pirates 101: The basicsHow to Add SIMPLE MULTIPLAYER to Your Game // Steam Remote Play TutorialCreating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #5Ramming into other ships is my go-to approach
AuroDev |

CANNON ROOM, Simple Dialogue System, Simple Scoring System // Unity Indie Game Devlog #7

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