@AuroDev
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AuroDev | Getting My Game Ready For Steam + Creating a Steam Page // Unity Indie Game Devlog #5 @AuroDev | Uploaded June 2021 | Updated October 2024, 4 hours ago.
Unity Indie Game Devlog #5: My game has a name and a Steam page now!!

➤ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: twitter.com/RedbeakGames
➤ Support the channel & gain perks: patreon.com/redbeakgames

In this devlog I am getting my game ready for Steam by updating the graphics, creating some marketing materials and coming up with the game descriptions. I also touch a bit on creating a steam page for the game (I will go into more details on that in a future video).

Video Game Localization // Should You Translate Your Game?: youtube.com/watch?v=5A15n8lrpHo
Getting My Game Ready For Steam + Creating a Steam Page // Unity Indie Game Devlog #5This is Why You Need to FINISH and RELEASE Your GameHow to MAKE A GAME with NO EXPERIENCE - 6 Steps to Start Game Development from Scratch in 2020Updating User Interface & Other Visual Improvements // Unity Indie Game Devlog #14How to Add SIMPLE MULTIPLAYER to Your Game // Steam Remote Play TutorialCreating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #5Tools I use for game development // Best free game development softwareIs It Enough? New Changes to Unity Runtime Fee ProgramHow to Use Steam Features in Your Game & Enable Steam Achievements // Unity Steam IntegrationMortal Glory 2 Demo Release // Steam Next Fest February 2024 DemoChambers of Devious Design - 1 Minute TutorialThis Might Be the BEST WAY to Market an Indie Game! // My Steam Next Fest Numbers 2022

Getting My Game Ready For Steam + Creating a Steam Page // Unity Indie Game Devlog #5 @AuroDev

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