AuroDev | Implementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #17 @AuroDev | Uploaded December 2021 | Updated October 2024, 2 hours ago.
▪ Unity Indie Game Devlog #17 ▪
In this devlog I implement a dialogue system & create subtypes for my rooms.
➤ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: twitter.com/RedbeakGames
➤ Become a member to support the channel: youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ/join
How Long Does It Take to Make a Game by Yourself? // Indie Game Hours:
youtube.com/watch?v=W_FPCW515Rk
0:00 Intro
0:21 Dialogue System
7:00 Room Subtypes
11:33 New Completion Effects
13:33 Outro
▪ Unity Indie Game Devlog #17 ▪
In this devlog I implement a dialogue system & create subtypes for my rooms.
➤ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: twitter.com/RedbeakGames
➤ Become a member to support the channel: youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ/join
How Long Does It Take to Make a Game by Yourself? // Indie Game Hours:
youtube.com/watch?v=W_FPCW515Rk
0:00 Intro
0:21 Dialogue System
7:00 Room Subtypes
11:33 New Completion Effects
13:33 Outro