Intro | Coding a 2D Game Engine in Java #0 @GamesWithGabe
Intro | Coding a 2D Game Engine in Java #0  @GamesWithGabe
Uploaded March 2020 | Updated September 2026, 2 weeks ago
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This is the first tutorial in a new series: Coding a 2D Game Engine in Java. This series will cover: How to use LWJGL; How to use OpenGL/GLFW; How to do rendering; How to create an animation system; How to create a physics system; How to create a user interface system; And, how to package and distribute a Java game. Once all the systems are in place, we will use the Game Engine to recreate NES Mario.

Download the final product: ambrosiogabe.itch.io/mario-maker
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Website: ambrosiogabe.github.io
Github: github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: gameenginebook.com
Game Physics Cookbook (Read this before the next physics book): amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): gameprogrammingpatterns.com

My Recommended Beginning Game Programming Books:
JavaScript Game Design: apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content

Outro Music: bensound.com/royalty-free-music
Intro | Coding a 2D Game Engine in Java #0Compiling and Intro (Windows)  | C++ For Java Devs Ep. 12D Animations | Coding a 2D Game Engine in Java #45Point vs. Primitives | Coding a 2D Physics Engine in Java #4Z-Index Rendering | Coding Geometry Dash in Java #20Iterative Linear Impulse Resolution | Coding a 2D Physics Engine in Java #15ImGui in LWJGL (UPDATE) | LWJGL Series #3Coding Gravity | Coding Geometry Dash in Java #9Deserialization Part 1 | Coding Geometry Dash in Java #15Generating Font SDFs (Signed Distance Fields) | Font Rendering in Java #4Serialization with Gson | Coding a 2D Game Engine in Java #19Starting Engine & Debug Lines | Cocoa Engine Devlog #6
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Intro | Coding a 2D Game Engine in Java #0

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