ImGui in LWJGL (UPDATE) | LWJGL Series #3 @GamesWithGabe
ImGui in LWJGL (UPDATE) | LWJGL Series #3  @GamesWithGabe
Uploaded February 2021 | Updated September 2026, 3 weeks ago
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In this episode I go over how to integrate the newest version of SpaiR ImGui into your java project. I take you through an example of using the Application class provided by SpaiR, and then I show you how to create it from the ground up. Lastly, I show how to enable ImGui viewports so that you can drag windows off of the main window.

Source Code: github.com/codingminecraft/IntegratingImGui
Java Binding Releases: github.com/SpaiR/imgui-java/releases/tag/v1.81.0

Java Binding ImGui: github.com/SpaiR/imgui-java/tree/d082da7cc101797745fcafcebe012edfcde43f78
Java Demo Application: github.com/SpaiR/imgui-java/blob/d082da7cc101797745fcafcebe012edfcde43f78/imgui-app/src/main/java/imgui/app/Window.java
C++ DearImGui: github.com/ocornut/imgui
C++ Demo Window: github.com/ocornut/imgui/blob/master/imgui_demo.cpp

LWJGL: lwjgl.org

0:00 Intro
0:30 Creating the Project
0:47 ImGui JAR/DLL Dependencies
4:43 LWJGL JAR/DLL Dependencies
5:37 Creating Simple ImGui App
6:44 Manually Creating ImGui App
19:07 Enabling Viewports

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Website: ambrosiogabe.github.io
Github: github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: gameenginebook.com
Game Physics Cookbook (Read this before the next physics book): amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): gameprogrammingpatterns.com

My Recommended Beginning Game Programming Books:
JavaScript Game Design: apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content
ImGui in LWJGL (UPDATE) | LWJGL Series #3Coding Gravity | Coding Geometry Dash in Java #9Deserialization Part 1 | Coding Geometry Dash in Java #15Generating Font SDFs (Signed Distance Fields) | Font Rendering in Java #4Serialization with Gson | Coding a 2D Game Engine in Java #19Starting Engine & Debug Lines | Cocoa Engine Devlog #6Physics and Stuff | Cocoa Engine Devlog #4Unit tests and Line vs Circle | Coding a 2D Physics Engine in Java #6Event Listeners | Coding Geometry Dash in Java #2Coding a Physics Engine | Cocoa Engine Devlog #7Font Rendering | Coding a 2D Game Engine in Java #41Setting up the Window with LWJGL | Coding a 2D Game Engine in Java #1
GamesWithGabe |

ImGui in LWJGL (UPDATE) | LWJGL Series #3

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