I Built Photorealistic Terrariums in UNREAL ENGINE 5! | Forest in a Bottle [4K] @lion_towers3d
I Built Photorealistic Terrariums in UNREAL ENGINE 5! | Forest in a Bottle [4K]  @lion_towers3d
Uploaded February 2026 | Updated September 2026, 3 weeks ago
Mossy rain gardens and smooth jazz. Running real-time in Unreal Engine 5.

This compiles all the videos from the 'Forest in a Bottle' series so far – this was a type of (literal) test-bench scene I was doing back in the Early Access and early release phases of Unreal Engine 5 a few years ago – mostly with the aim of testing out the different new features that UE5 had to offer and then later on, figuring out what had changed or which bugs had been fixed which each new version of the engine. Also it was just fun!

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Rendered out in Unreal Engine 5 Early Access – 5.4 on a GTX 1060, RTX 3060/3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Fluid simulations were done in Blender and imported into UE via alembics. Nanite was used for models and foliage; Lumen for global illumination and reflections. Translucency is a mix of old-school raster, RTX translucency and the new Lumen translucency. Anti Aliasing done with DLAA and TSR.

Music courtesy of Epidemic Sound. (For the individual tracks, please see the original videos.)

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I Built Photorealistic Terrariums in UNREAL ENGINE 5! | Forest in a Bottle [4K]

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