HTC Vive - FullBody setup - Part 7 Howto create a quick and easy mirror material @jonasmlgaard8884
HTC Vive - FullBody setup - Part 7 Howto create a quick and easy mirror material  @jonasmlgaard8884
Uploaded December 2016 | Updated September 2026, 8 hours ago
In this video i show how we can create a quick and easy mirror material that will help us evaluate how the full body IK behaves. There might be other better ways of accomplishing this result, but it serves the purpose :-)
HTC Vive - FullBody setup - Part 7 Howto create a quick and easy mirror materialUBIK - Part 2 - Cloning and video structure (UE4.23)UE4.14.3-Vive/VRCollision-Part8 SimpleTrackpadLocomotionPart13 - Improvements to leaves and SSS material + normal fixesRocks101 - Part 15 - UE4 Object scale and Distance blend texture experimentingPlaying around with grenadesPython/Motionbuilder Part 3 - Creating objects and finding objectsUBIK - Part 4 - DrawAxes helper function (UE4.23)Day 4 - UE4 c++ Static Mesh Component and Visual Assist IntellisenseUBIK now as a plugin (UE4.23)UBIK Part 17 - fail lolUBIK - Part 17 - Refinement of Shoulder rotation (UE4.23)
Jonas Mølgaard |

HTC Vive - FullBody setup - Part 7 Howto create a quick and easy mirror material

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