Uploaded September 2016 | Updated September 2026, 10 hours ago
I know i was supposed to turn this into a vine of some sort, but wasn't happy with the textures and way the leaves was angled, so i did some improvements to the spawning logic and added sub surface scattering to the material.
Note that i ended up screwing up the normals... that was mostly part of my experimentation, and it didn't turn out well, so just ignore that part hehe.
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I know i was supposed to turn this into a vine of some sort, but wasn't happy with the textures and way the leaves was angled, so i did some improvements to the spawning logic and added sub surface scattering to the material.
Note that i ended up screwing up the normals... that was mostly part of my experimentation, and it didn't turn out well, so just ignore that part hehe.
Did you find this usefull, consider donating to support the channel:
paypal.com/cgi-bin/webscr?cmd=_donations&business=JUVNAEQP4W8UQ&lc=DK&item_name=Awsome%20UE4%20gaming%20tutorials¤cy_code=EUR&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted










