UBIK now as a plugin (UE4.23) @jonasmlgaard8884
UBIK now as a plugin (UE4.23)  @jonasmlgaard8884
Uploaded April 2020 | Updated September 2026, 3 hours ago
I've converted the BP version into an easy to use Plugin. Thanks to Marco Ghislanzoni (channel: youtube.com/user/marcoghislanzoni)
for c++ technical assistance, bugfixing, troubleshooting and general moral support.

In this video i show how it's used in a minimal setup and what comes with the plugin. Download from repository: github.com/JonasMolgaard/UBIKSolver

Feel free to donate via paypal if this is usefull: paypal.com/donate/?token=S6wxntoFoh299W1_wCelVPr-RMcqmmqW2lE-qb_81WoklPqZH1hVR1X7vXoQjaNCpsQpJG&country.x=DK&locale.x=DK
UBIK now as a plugin (UE4.23)UBIK Part 17 - fail lolUBIK - Part 17 - Refinement of Shoulder rotation (UE4.23)UE4 C++ Part 1 - Trying to add the structure to make a custom anim node (UE4.23)UE4.13 Playing with CanvasRenderTargetUBIK - Part 10 - Cosinerule + Basic elbowUE4.15.1 - VRInteractables - Part 9 Start of the RotatorAdjustmentBlending in MotionBuilder WIP1Part16 - Rewriting some collision logic to avoid snapping to surfaceDissolve effect - TAKE 3UE4.14.3-Vive/VRCollision-Part2 Basic CollisionGame of Life - Dev Diary 1
Jonas Mølgaard |

UBIK now as a plugin (UE4.23)

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