Uploaded July 2025 | Updated September 2026, 1 hour ago
Learn how I used the Animation Rigging package to retarget my T-Rex animations to accurately eat humans off the ledge in my free and open source microgame: Dino Attack!
🚨 Around 06:35 when we're looking at the Maintain Offset: Position I say that it's "not maintaining the original position" I meant to say it is not maintaining the original ROTATION. Oops! Sorry! Caught it only after release.
🎮 Play the full game for FREE on Itch: llamacademy.itch.io/dino-attack
🙏 Support LlamAcademy & polyperfect by purchasing these assets!
🦖 polyperfect Dino Pack: assetstore.unity.com/packages/3d/characters/animals/low-poly-animated-dinosaurs-110313?aid=1101l9QvC
⭐ polyperfect Ultimate Pack: assetstore.unity.com/packages/3d/props/low-poly-ultimate-pack-54733?aid=1101l9QvC
🔶 ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out 🙂
👨💻 Get the FULL FREE PROJECT on GitHub: github.com/llamacademy/dino-attack
🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: jetbrains.com/store/?section=personal&billing=yearly
📚 Resources:
🟠 Animation Rigging Documentation: docs.unity3d.com/Packages/com.unity.animation.rigging@1.1/manual/index.html
🟠 Learn more about the Two Bone IK Constraint: youtu.be/k-qVa6tHOOw
🟠 Unity Behavior Playlist - Learn all about Unity Behavior, the FREE Behavior Tree Package from Unity: youtube.com/playlist?list=PLllNmP7eq6TR0v1XC7UnIPvH5chSepES2
🟠 Learn more about how Dino Attack was made: youtube.com/playlist?list=PLllNmP7eq6TRC1QtErorKKXUOtlxGEsem
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.
Chapters:
00:00 Topic Introduction
01:11 How Does Inverse Kinematics Work with Animations?
02:15 Animation Rigging: The Chain IK Constraint
06:57 A Special Thank you to polyperfect
07:30 Activate the Chain IK on Attack
09:52 Additional Important Considerations & How to Support
Learn how I used the Animation Rigging package to retarget my T-Rex animations to accurately eat humans off the ledge in my free and open source microgame: Dino Attack!
🚨 Around 06:35 when we're looking at the Maintain Offset: Position I say that it's "not maintaining the original position" I meant to say it is not maintaining the original ROTATION. Oops! Sorry! Caught it only after release.
🎮 Play the full game for FREE on Itch: llamacademy.itch.io/dino-attack
🙏 Support LlamAcademy & polyperfect by purchasing these assets!
🦖 polyperfect Dino Pack: assetstore.unity.com/packages/3d/characters/animals/low-poly-animated-dinosaurs-110313?aid=1101l9QvC
⭐ polyperfect Ultimate Pack: assetstore.unity.com/packages/3d/props/low-poly-ultimate-pack-54733?aid=1101l9QvC
🔶 ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out 🙂
👨💻 Get the FULL FREE PROJECT on GitHub: github.com/llamacademy/dino-attack
🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: jetbrains.com/store/?section=personal&billing=yearly
📚 Resources:
🟠 Animation Rigging Documentation: docs.unity3d.com/Packages/com.unity.animation.rigging@1.1/manual/index.html
🟠 Learn more about the Two Bone IK Constraint: youtu.be/k-qVa6tHOOw
🟠 Unity Behavior Playlist - Learn all about Unity Behavior, the FREE Behavior Tree Package from Unity: youtube.com/playlist?list=PLllNmP7eq6TR0v1XC7UnIPvH5chSepES2
🟠 Learn more about how Dino Attack was made: youtube.com/playlist?list=PLllNmP7eq6TRC1QtErorKKXUOtlxGEsem
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.
Chapters:
00:00 Topic Introduction
01:11 How Does Inverse Kinematics Work with Animations?
02:15 Animation Rigging: The Chain IK Constraint
06:57 A Special Thank you to polyperfect
07:30 Activate the Chain IK on Attack
09:52 Additional Important Considerations & How to Support










