Game Endeavor | How to Make a Player Controller for Platformers in Godot 3.0 @GameEndeavor | Uploaded October 2018 | Updated October 2024, 6 hours ago.
In this tutorial we'll create a player controller for 2D platformer games using the Godot engine, similar to what you might see in a Super Mario platformer. This controller will be able to move left and right with acceleration and deceleration, it will be able to jump, and we'll learn how to assign animations based on the characters state.
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patreon.com/GameEndeavor
Join Our Community! We look forward to welcoming you.
Discord: discord.gg/w7qh74M
Twitter: twitter.com/GameEndeavor
Into: Splashing Around - The Green Orbs
In this tutorial we'll create a player controller for 2D platformer games using the Godot engine, similar to what you might see in a Super Mario platformer. This controller will be able to move left and right with acceleration and deceleration, it will be able to jump, and we'll learn how to assign animations based on the characters state.
Become a patron to get exclusive content and support the channel:
patreon.com/GameEndeavor
Join Our Community! We look forward to welcoming you.
Discord: discord.gg/w7qh74M
Twitter: twitter.com/GameEndeavor
Into: Splashing Around - The Green Orbs