Uploaded December 2025 | Updated September 2026, 2 days ago
Hello fantastic people! In this video I show my favorite AI music tool, Suno AI, and how I use it to quickly generate game-ready music for Unity projects, menus, background tracks and more. I walk through prompt-writing tips (style, purpose, emotion), the Simple vs Advanced modes, using audio uploads as seeds, remastering variations, and the Suno editor for regenerating sections and separating stems - all from a practical game-dev perspective.
If you struggle to get the right mood for your game music, this tutorial will save you time: learn how to craft prompts that produce the right vibe, tweak vocals and lyrics, remix with the remaster tool, and cleanly extract stems for integration in Unity. I also talk briefly about ethics, supporting artists, free credit limits, and an upcoming AI tools course where I’ll share my full workflow for code, art, music and dialogue generation. Perfect for indie devs, Unity creators, and anyone wanting better game audio with AI music generation.
Join Fantastic Game Dev Community: discord.gg/hRQCgpEb4Q
Check out my latest game: store.steampowered.com/app/4094300/HWTC_Happy_Worker_Tool_Company
Some tracks from video:
Brother's Bullet Symphony:
suno.com/s/UhNTurlcP2uA7PeI
Madman's Playground:
suno.com/s/Xymt8wDjYlWLjmVh
O Innos:
suno.com/s/6QJHSdZVo90o1hGS
Shadows in the Static:
suno.com/s/wQBEsmOC7JlcAox5
Whispering Boughs:
suno.com/s/BrHYyKh3DHsBT3zF
Under the Velvet Moonlight:
suno.com/s/0SXTI4CRgYZ86cHa
Shadows in the Static (alternative version):
suno.com/s/ouzjpes8umUht8Qt
Shadows in the Fluorescence:
suno.com/s/tNZbZ3yR1enswyn9
Ashes in the Wind
suno.com/s/kmz2k4eWowvg265p
Hello fantastic people! In this video I show my favorite AI music tool, Suno AI, and how I use it to quickly generate game-ready music for Unity projects, menus, background tracks and more. I walk through prompt-writing tips (style, purpose, emotion), the Simple vs Advanced modes, using audio uploads as seeds, remastering variations, and the Suno editor for regenerating sections and separating stems - all from a practical game-dev perspective.
If you struggle to get the right mood for your game music, this tutorial will save you time: learn how to craft prompts that produce the right vibe, tweak vocals and lyrics, remix with the remaster tool, and cleanly extract stems for integration in Unity. I also talk briefly about ethics, supporting artists, free credit limits, and an upcoming AI tools course where I’ll share my full workflow for code, art, music and dialogue generation. Perfect for indie devs, Unity creators, and anyone wanting better game audio with AI music generation.
Join Fantastic Game Dev Community: discord.gg/hRQCgpEb4Q
Check out my latest game: store.steampowered.com/app/4094300/HWTC_Happy_Worker_Tool_Company
Some tracks from video:
Brother's Bullet Symphony:
suno.com/s/UhNTurlcP2uA7PeI
Madman's Playground:
suno.com/s/Xymt8wDjYlWLjmVh
O Innos:
suno.com/s/6QJHSdZVo90o1hGS
Shadows in the Static:
suno.com/s/wQBEsmOC7JlcAox5
Whispering Boughs:
suno.com/s/BrHYyKh3DHsBT3zF
Under the Velvet Moonlight:
suno.com/s/0SXTI4CRgYZ86cHa
Shadows in the Static (alternative version):
suno.com/s/ouzjpes8umUht8Qt
Shadows in the Fluorescence:
suno.com/s/tNZbZ3yR1enswyn9
Ashes in the Wind
suno.com/s/kmz2k4eWowvg265p










