Uploaded September 2022 | Updated September 2026, 2 days ago
In this tutorial we will create a simple system that will allow us to add multiple tags to game objects. Do you need multiple tags on your game objects? Well... Let's jump straight into Unity and make it happen!
If you would like to show me some support:
patreon.com/pitiit
If you are looking for a great community:
discord.gg/7fRBSsjGNW
#unity #tags #unitytutorial
00:00 What's the problem?
00:43 Ugly solution 1
00:55 Ugly solution 2
01:07 Creating Tag
01:54 Creating Tags
02:42 Setup
03:02 How to use our system
05:19 Improvement
06:40 How to use the new version
In this tutorial we will create a simple system that will allow us to add multiple tags to game objects. Do you need multiple tags on your game objects? Well... Let's jump straight into Unity and make it happen!
If you would like to show me some support:
patreon.com/pitiit
If you are looking for a great community:
discord.gg/7fRBSsjGNW
#unity #tags #unitytutorial
00:00 What's the problem?
00:43 Ugly solution 1
00:55 Ugly solution 2
01:07 Creating Tag
01:54 Creating Tags
02:42 Setup
03:02 How to use our system
05:19 Improvement
06:40 How to use the new version









![Unity Scripting: Improve Productivity by using Attributes
In this episode well learn how to use attributes provided to us by UnityEngine. I decided to focus on the ones I am using the most, please bear in mind that there are many more and it is definitely worth having a look at the official Unity docs to learn more :).
Got any questions? Join our discord:
https://discord.gg/hrZF93sCkc
Previous episode about Events:
https://www.youtube.com/watch?v=AGGmnVIhHvc
The whole Unity Scripting playlist:
https://www.youtube.com/watch?v=DWj_mPUtuqw&list=PLZyYVAihdXAhjdUy-6BVSCh4Qyjh34iiv
#UnityScripting #Attributes #CSharp
00:00 Intro
00:06 What are attributes
00:23 Setup
00:30 [RequireComponent]
01:15 [Header]
01:25 [Tooltip]
01:32 [Space]
01:44 [Range]
01:56 [HideInInspector]
02:09 [SerializeField]
02:24 [ContextMenu]
03:05 [RuntimeInitializeOnLoadMethod] Unity Scripting: Improve Productivity by using Attributes](https://i.ytimg.com/vi/oDLc-RK17y0/mqdefault.jpg)
