Uploaded September 2012 | Updated September 2026, 5 hours ago
See video description for info and time shortcuts.
Savestates were used.
Here are some cool and friendly channels you must see:
youtube.com/user/VincentGreece
youtube.com/user/ZEUSDAZ
This is "Gunshoot" for the Commodore Amiga released back in 1988 by Axxiom and developed by Micro-Partner( Gunnar Lieder{code}, Kai Magerkord{graphics} and Dirk Magerkord{music}).
When i started playing this game i had in my mind a simple gameplay video.
As i was progressing through the levels new bandits and animations were appearing and so i decided to make a longplay for it.
I played the game until i realized that it had nothing more to offer and i quit playing on level 13.
I don't know if this game has an ending but my gaming instinct tells me that it doesn't. You probably play just for score.
The game is a decent adaptation of Sega's Bank Panic coin-op.
The graphics and sound effects are nice and the controls very responsive and intuitive.
There is no in-game music and the gameplay becomes soon very repetitive.
Thank you for watching and feel free to rate and comment.
02:23 Level 1
05:03 Level 2
10:06 Level 3
17:25 Level 4
22:20 Level 5
31:05 Level 6
35:57 Level 7
39:14 Level 8
42:01 Level 9
46:25 Level 10
50:52 Level 11
53:56 Level 12
59:52 Level 13
0110000101101100011001010111100000110111001101100110011101110010
See video description for info and time shortcuts.
Savestates were used.
Here are some cool and friendly channels you must see:
youtube.com/user/VincentGreece
youtube.com/user/ZEUSDAZ
This is "Gunshoot" for the Commodore Amiga released back in 1988 by Axxiom and developed by Micro-Partner( Gunnar Lieder{code}, Kai Magerkord{graphics} and Dirk Magerkord{music}).
When i started playing this game i had in my mind a simple gameplay video.
As i was progressing through the levels new bandits and animations were appearing and so i decided to make a longplay for it.
I played the game until i realized that it had nothing more to offer and i quit playing on level 13.
I don't know if this game has an ending but my gaming instinct tells me that it doesn't. You probably play just for score.
The game is a decent adaptation of Sega's Bank Panic coin-op.
The graphics and sound effects are nice and the controls very responsive and intuitive.
There is no in-game music and the gameplay becomes soon very repetitive.
Thank you for watching and feel free to rate and comment.
02:23 Level 1
05:03 Level 2
10:06 Level 3
17:25 Level 4
22:20 Level 5
31:05 Level 6
35:57 Level 7
39:14 Level 8
42:01 Level 9
46:25 Level 10
50:52 Level 11
53:56 Level 12
59:52 Level 13
0110000101101100011001010111100000110111001101100110011101110010

![[AMIGA] Lotus Esprit Turbo Challenge - Hidden mini game
This is a hidden mini game included in Lotus Esprit Turbo Challenge.
I couldnt find any footage of this mini game on YT, so i thought to upload a short video
Enter MONSTER as a name for player one and SEVENTEEN for player two, press fire and the game will load.
Try to survive as long as you can in this relentless meteor storm.
Your only aid in this task is your laser gun.
Another nice treat from Magnetic Fields developing team.
The game plays frantically at 50 fps.
Please have a look at these YT channels for retro gaming videos, guides and other cool stuff.
Vincent GR channel
https://www.youtube.com/user/VincentGreece
petsasjim1 channel
https://www.youtube.com/user/petsasjim1
Zeusdaz channel
https://www.youtube.com/user/ZEUSDAZ
0110000101101100011001010111100000110111001101100110011101110010 [AMIGA] Lotus Esprit Turbo Challenge - Hidden mini game](https://i.ytimg.com/vi/oBNHd4JuVV4/mqdefault.jpg)








