Uploaded December 2020 | Updated September 2026, 2 weeks ago
In this video, I am showing how to transport Packer back to west island in the beginning of the game.
I am playing a PC version, although the gameplay may look confusing. That is because I recorded this with my controller, to show it should also work for console players.
What is more, I do not actually use the "EC" Packer to showcase this, I am using just random Packer I got from studio beforehand. That does NOT MATTER though, at all. Just like my first Packer has to stay in memory, well, same would apply to your EC Packer so nothing will be different in that regard if you try this with the EC one. If you care, I am not really used to controller and when I converted my Packer EC, I accidentally jumped instead of punching Mercedes and jumped into ocean lol. Then I thought, showing the method with regular Packer changes absolutely nothing but I can get this video done alot quicker.
Obviously, this is not needed unless you want to convert this truck EC Black. Packer is the ONLY vehicle in the game which can be made EC Black and needs this method to go back to Hyman Condo. It cannot swim in ocean and it cannot be stored into Ocean Heights.
You can, maybe, keep Packer in memory all the way until story progresses enough and bridges become open, however I consider this task alot better than keeping it in memory.
That said, this task is still NOT EASY. Pretty much everything shown here needs to be placed and aimed perfectly. You need to jump precisely into studio and even more, you need to jump exactly onto the CLOSEST CORNER of bridge barrier from studio since that is the only area of barrier Packer can even reach. Misplacing your Packer jump tower results in third Packer not making the jump, probably. It is honestly surprising that Packer can jump using 2 other Packers. Without this, keeping it in memory throughout story would be the only way.
It is absolutely NEEDED to PUSH third Packer that spawns in studio closer to the gate instead of driving it. Even if you can "see" your first Packer behind the gate, game considers it as a solid wall and the moment you sit into third Packer while being FAR from first one, it can literally just vanish right in front of your eyes and this will obviously ruin the task. Luckily, pushing third Packer closer to gate and THEN entering it does NOT result in first Packer vanishing.
On PC, you can also try teleporting it to Hyman Condo with the replay feature, although this is a very pussy way out.
In this video, I am showing how to transport Packer back to west island in the beginning of the game.
I am playing a PC version, although the gameplay may look confusing. That is because I recorded this with my controller, to show it should also work for console players.
What is more, I do not actually use the "EC" Packer to showcase this, I am using just random Packer I got from studio beforehand. That does NOT MATTER though, at all. Just like my first Packer has to stay in memory, well, same would apply to your EC Packer so nothing will be different in that regard if you try this with the EC one. If you care, I am not really used to controller and when I converted my Packer EC, I accidentally jumped instead of punching Mercedes and jumped into ocean lol. Then I thought, showing the method with regular Packer changes absolutely nothing but I can get this video done alot quicker.
Obviously, this is not needed unless you want to convert this truck EC Black. Packer is the ONLY vehicle in the game which can be made EC Black and needs this method to go back to Hyman Condo. It cannot swim in ocean and it cannot be stored into Ocean Heights.
You can, maybe, keep Packer in memory all the way until story progresses enough and bridges become open, however I consider this task alot better than keeping it in memory.
That said, this task is still NOT EASY. Pretty much everything shown here needs to be placed and aimed perfectly. You need to jump precisely into studio and even more, you need to jump exactly onto the CLOSEST CORNER of bridge barrier from studio since that is the only area of barrier Packer can even reach. Misplacing your Packer jump tower results in third Packer not making the jump, probably. It is honestly surprising that Packer can jump using 2 other Packers. Without this, keeping it in memory throughout story would be the only way.
It is absolutely NEEDED to PUSH third Packer that spawns in studio closer to the gate instead of driving it. Even if you can "see" your first Packer behind the gate, game considers it as a solid wall and the moment you sit into third Packer while being FAR from first one, it can literally just vanish right in front of your eyes and this will obviously ruin the task. Luckily, pushing third Packer closer to gate and THEN entering it does NOT result in first Packer vanishing.
On PC, you can also try teleporting it to Hyman Condo with the replay feature, although this is a very pussy way out.










