Uploaded July 2023 | Updated September 2026, 1 week ago
Time Stamps:
00:00 - Beginning "The Green Sabre" and going through the Mission like normal until one final Balla is left alive
02:45 - Parking a Mission Important Vehicle on top of the final Balla and then using another Mission Important Vehicle and placing a Satchel Charge on it
03:15 - Driving a Vehicle to the Transfender, detonating the Satchel Charge, and quickly entering the Red Marker while the Mission passes
04:15 - Buying the nearby Safehouse and then entering it to regain the normal view of the game world whilst having the Mod Menu
05:20 - Running on foot/Car surfing back to Los Santos to fetch a Vehicle (in this case, a Bloodring Banger) from the Garage I want to convert into EC/EC2/EM (Exclusive Color, Exclusive Secondary Color, and Exclusive Modification)
11:25 - Changing the Primary (EC) and Secondary Color (EC2) of the Bloodring Banger as well as giving it some possible Modifications (EM) and then exiting the Mod Garage with the EC/EC2/EM Bloodring Banger
13:45 - Showing off the EC/EC2/EM Bloodring Banger
This Method will work EXACTLY as shown on PS2, Xbox, PC, and Mobile since all of these Platforms/Versions allow the Method shown in the Video. It's unknown if this works on the Definitive Edition or not.
Before you begin, you should have a Map Marker placed on the Safehouse in Angel Pine so you can find it quick and easy later on after the Mission passes. You could enter the Ammunation or the Cluckin' Bell all the same, likely, but I know the Safehouse works, so I continue to do this. You will also NEED Satchel Charges which you can find in Montgomery next to the Inside Track Betting Shop.
You can only do ONE EC/EC2/EM Conversion using this Method since the Mission must be passed at the same time! With that said, there is other EC/EC2/EM Conversions later on that can be repeated over and over as much as you want.
You can convert UP TO FOUR total Vehicles into EC/EC2/EM that are inside the SAME Garage. I only shown one in this Video, but I will show more in a later Video and explain how it's done.
Obviously, you want to convert some kind of Vehicle that normally wouldn't be able to enter the Mod Garage to maximize the value of your converted Vehicle. For instance, the Bloodring Banger I chose to convert in the Video can't enter any Mod Garage under normal circumstances. Neither can any Bike, as well as Vans/Trucks or Planes/Helicopters, etc. If you'd be converting let's say a Washington, it's not going to be special other than the possible SECONDARY Color you put on it because a Washington can enter a Mod Garage normally and change the PRIMARY Color at any given time, as well as give it many possible kinds of Modifications. So, none of those would be special. Only the possible SECONDARY Color since it's the only thing you couldn't change under normal circumstances on said Washington!
ANY Vehicle that CJ can sit inside and drive/fly can be converted into EC/EC2/EM. However, not ALL Vehicles will show a Primary and/or Secondary Color change due to these kind of Vehicles having only one VISIBLE Color Area or a Livery, instead. An example would be the HPV1000 which has a Livery. You can change Color 1 and 2, but it'll visually look the same as it did before, despite now being EC/EC2. Note that NOT ALL MODS WILL WORK! Some of them will crash the game, depending on which Vehicle you're trying to modify and with which modification. An example would be the NRG-500. In the Video, I install Nitro and Hydraulics into a Bloodring Banger, which is safe, but if you were to do this with an NRG-500, the game will crash!
Note that the FINAL Vehicle you convert into EC/EC2/EM will be the one you will be taking out of the Mod Garage at the end. So if you were to convert a Maverick, this would be in the Mod Garage at the end. You obviously can't just fly it out in most cases, so you'll need to push it out, obviously.
Ignore the "glitchy screens" you see inside of the Transfender during the modding process. This is only known to happen on the Playstation Versions for whatever reason. The screens won't glitch out like you see here if you play on PC or Mobile, for instance.
Any time you do an EC/EC2/EM Conversion, it's recorded in the Stats by the Vehicle Modification Budget Stat found in the Pause Menu, so keep that in mind! The more EC/EC2/EM Conversions you do, the higher all of these Stats will be!
There's really no point in using this EC/EC2/EM Conversion. I show it because I am obviously making a full and complete Guide, but ones found much later on in the game will be easier, quicker, and better to use in the end.
I am recording this Video on PCSX2 Version 1.6.0. Game Version is SLUS-20946 (Version 1.03) of GTA San Andreas for PS2.
Time Stamps:
00:00 - Beginning "The Green Sabre" and going through the Mission like normal until one final Balla is left alive
02:45 - Parking a Mission Important Vehicle on top of the final Balla and then using another Mission Important Vehicle and placing a Satchel Charge on it
03:15 - Driving a Vehicle to the Transfender, detonating the Satchel Charge, and quickly entering the Red Marker while the Mission passes
04:15 - Buying the nearby Safehouse and then entering it to regain the normal view of the game world whilst having the Mod Menu
05:20 - Running on foot/Car surfing back to Los Santos to fetch a Vehicle (in this case, a Bloodring Banger) from the Garage I want to convert into EC/EC2/EM (Exclusive Color, Exclusive Secondary Color, and Exclusive Modification)
11:25 - Changing the Primary (EC) and Secondary Color (EC2) of the Bloodring Banger as well as giving it some possible Modifications (EM) and then exiting the Mod Garage with the EC/EC2/EM Bloodring Banger
13:45 - Showing off the EC/EC2/EM Bloodring Banger
This Method will work EXACTLY as shown on PS2, Xbox, PC, and Mobile since all of these Platforms/Versions allow the Method shown in the Video. It's unknown if this works on the Definitive Edition or not.
Before you begin, you should have a Map Marker placed on the Safehouse in Angel Pine so you can find it quick and easy later on after the Mission passes. You could enter the Ammunation or the Cluckin' Bell all the same, likely, but I know the Safehouse works, so I continue to do this. You will also NEED Satchel Charges which you can find in Montgomery next to the Inside Track Betting Shop.
You can only do ONE EC/EC2/EM Conversion using this Method since the Mission must be passed at the same time! With that said, there is other EC/EC2/EM Conversions later on that can be repeated over and over as much as you want.
You can convert UP TO FOUR total Vehicles into EC/EC2/EM that are inside the SAME Garage. I only shown one in this Video, but I will show more in a later Video and explain how it's done.
Obviously, you want to convert some kind of Vehicle that normally wouldn't be able to enter the Mod Garage to maximize the value of your converted Vehicle. For instance, the Bloodring Banger I chose to convert in the Video can't enter any Mod Garage under normal circumstances. Neither can any Bike, as well as Vans/Trucks or Planes/Helicopters, etc. If you'd be converting let's say a Washington, it's not going to be special other than the possible SECONDARY Color you put on it because a Washington can enter a Mod Garage normally and change the PRIMARY Color at any given time, as well as give it many possible kinds of Modifications. So, none of those would be special. Only the possible SECONDARY Color since it's the only thing you couldn't change under normal circumstances on said Washington!
ANY Vehicle that CJ can sit inside and drive/fly can be converted into EC/EC2/EM. However, not ALL Vehicles will show a Primary and/or Secondary Color change due to these kind of Vehicles having only one VISIBLE Color Area or a Livery, instead. An example would be the HPV1000 which has a Livery. You can change Color 1 and 2, but it'll visually look the same as it did before, despite now being EC/EC2. Note that NOT ALL MODS WILL WORK! Some of them will crash the game, depending on which Vehicle you're trying to modify and with which modification. An example would be the NRG-500. In the Video, I install Nitro and Hydraulics into a Bloodring Banger, which is safe, but if you were to do this with an NRG-500, the game will crash!
Note that the FINAL Vehicle you convert into EC/EC2/EM will be the one you will be taking out of the Mod Garage at the end. So if you were to convert a Maverick, this would be in the Mod Garage at the end. You obviously can't just fly it out in most cases, so you'll need to push it out, obviously.
Ignore the "glitchy screens" you see inside of the Transfender during the modding process. This is only known to happen on the Playstation Versions for whatever reason. The screens won't glitch out like you see here if you play on PC or Mobile, for instance.
Any time you do an EC/EC2/EM Conversion, it's recorded in the Stats by the Vehicle Modification Budget Stat found in the Pause Menu, so keep that in mind! The more EC/EC2/EM Conversions you do, the higher all of these Stats will be!
There's really no point in using this EC/EC2/EM Conversion. I show it because I am obviously making a full and complete Guide, but ones found much later on in the game will be easier, quicker, and better to use in the end.
I am recording this Video on PCSX2 Version 1.6.0. Game Version is SLUS-20946 (Version 1.03) of GTA San Andreas for PS2.










