Grass variety editor @specialisthun
Grass variety editor  @specialisthun
Uploaded September 2024 | Updated September 2026, 16 hours ago
This little grass texture selector was made to simplify the sprite sheet specification process within a single hair particle system (mainly used for terrain grass). Basically a single texture can be used that includes multiple grass types which will be randomly selected on the GPU with some noise pattern.

Website: wickedengine.net
Forum: wickedengine.net/forum
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Get the source code from Github: github.com/turanszkij/WickedEngine
Get it from Steam: store.steampowered.com/app/1967460/Wicked_Engine
Get it from Microsoft Store: microsoft.com/store/productId/9PPMV065W9QJ
Follow me on Twitter: twitter.com/turanszkij
Grass variety editorFirst person sample (WIP)Wicked Engine - Area Lights [C++][DX11]Interior Mapping test 2Wicked Engine - Mac OSTerrain physicsFPS sample itch.io release: Wicked ShooterSoft particles (DX11)[Wicked Engine] Editor dummiesVoxel path findingHigher quality effectsDecoding 50 HD videos in real time
János Turánszki |

Grass variety editor

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