Terrain physics @specialisthun
Terrain physics  @specialisthun
Uploaded September 2022 | Updated September 2026, 11 hours ago
Terrain physics can be automatically generated now. With lots of objects that are interacting it gets slow, but normally the performance seems ok. This is CPU single threaded simulation by Bullet Physics (pretty old 2.72 version).
github.com/turanszkij/WickedEngine
Terrain physicsFPS sample itch.io release: Wicked ShooterSoft particles (DX11)[Wicked Engine] Editor dummiesVoxel path findingHigher quality effectsDecoding 50 HD videos in real timeCamera feed tutorialWicked Engine 2020Cascaded shadow maps (DX11)Capsule reflection blockersWicked Engine Devlog - 2022-04-21
János Turánszki |

Terrain physics

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