Bastiaan Olij | Godot - Navmesh VR part 3 @BastiaanOlij | Uploaded May 2017 | Updated October 2024, 10 hours ago.
In this third part we look at processing our device orientation using the gyroscope and accelerometer
Links to wikipedia pages about our three sensors:
en.wikipedia.org/wiki/Accelerometer
en.wikipedia.org/wiki/Magnetometer
en.wikipedia.org/wiki/Gyroscope
Source code for this part:
github.com/BastiaanOlij/navmesh-vr/tree/Part3
If you want to look at a serviceable solution for combining the accelerometer and magnetometer data if you do not have a gyroscope, this project has an implementation:
github.com/BastiaanOlij/TestCoreMotion
There are however better solutions out there.
In this third part we look at processing our device orientation using the gyroscope and accelerometer
Links to wikipedia pages about our three sensors:
en.wikipedia.org/wiki/Accelerometer
en.wikipedia.org/wiki/Magnetometer
en.wikipedia.org/wiki/Gyroscope
Source code for this part:
github.com/BastiaanOlij/navmesh-vr/tree/Part3
If you want to look at a serviceable solution for combining the accelerometer and magnetometer data if you do not have a gyroscope, this project has an implementation:
github.com/BastiaanOlij/TestCoreMotion
There are however better solutions out there.