Uploaded February 2025 | Updated September 2026, 1 week ago
I'm porting VRAM compression method for Gaussian Splats. This part adds morton reordering, which groups nearby splats sequentially together, rather than then being randomly scrambled around.
I've added these methods so I can visualize this in-game easily and make sure it's all working as intended!
Support development at: patreon.com/resonite
Official website: resonite.com
I'm porting VRAM compression method for Gaussian Splats. This part adds morton reordering, which groups nearby splats sequentially together, rather than then being randomly scrambled around.
I've added these methods so I can visualize this in-game easily and make sure it's all working as intended!
Support development at: patreon.com/resonite
Official website: resonite.com










