Uploaded March 2022 | Updated September 2026, 2 weeks ago
Played around with some basic scrolling. Trying to determine the best options to limit flicker. I am thinking one enemy speeder that follows the player, a rock or tree trunk or both and then maybe an enemy in the tree line above and maybe down below by a trunk.
Then with missiles or balls that should fill out the obstacles.
Played around with some basic scrolling. Trying to determine the best options to limit flicker. I am thinking one enemy speeder that follows the player, a rock or tree trunk or both and then maybe an enemy in the tree line above and maybe down below by a trunk.
Then with missiles or balls that should fill out the obstacles.










