Final Fight MD (Genesis) Playthrough @NintendoComplete
Final Fight MD (Genesis) Playthrough  @NintendoComplete
Uploaded January 2026 | Updated September 2026, 3 weeks ago
A playthrough of CFX's homebrew remake of Final Fight for the Sega Genesis, Final Fight MD.

This video is of the Christmas 2025 (ver 0.92b) preview release. You can download the game at mxretrodev.itch.io/final-fight-md

For this playthrough, I went through the main game, "arcade style," as Haggar on the normal difficulty.

I haven't been closely following its development, but after seeing that Final Fight MD's beta was largely content complete, I figured that it was time to give it a try. I had no idea what to expect from it, but I came away thoroughly impressed.

The core game is extremely faithful to the arcade game. It looks the part, it has all the digitized sound effects, the controls feel great, and no content is missing. This is a 32 megabit game, and not being saddled with the memory restrictions that were imposed on the 8 megabit SNES cartridge (youtu.be/2a1YGGNxx9s), the Genesis game includes every stage and character from the coin-op. It also runs better than the SNES game. It puts more characters onscreen at a time and doesn't slow down or drop frames nearly as often. And though it's a beta, I was shocked by how few bugs I encountered. A couple instances of weirdness with the stun and grapple mechanics aside, nothing stuck out to me as broken or wrong.

There are several new features and game modes, too. I can't speak to those additions because I only played the arcade mode, but the arcade mode was more than enough to sell me on the game's quality. This is fantastic.
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No cheats were used during the recording of this video.

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Final Fight MD (Genesis) Playthrough

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