FFIV: The After Years - Part 55 - Another Crystal Chamber @OmegaSion
FFIV: The After Years - Part 55 - Another Crystal Chamber  @OmegaSion
Uploaded September 2016 | Updated September 2026, 2 weeks ago
RetroPlay: Video Game Walkthroughs
Final Fantasy IV: The Complete Collection
by: OmegaSion


The group enters another room with more crystals with more enemies to face.


These next four bosses can prove quite a challenge if you're not careful. I would suggest making your party more physical attack oriented for the majority of these battles.
I start with the most challenging of the battles, and work my way to the easier ones, but you can battle these bosses in any order.


The first boss I choose to fight is Iron Giant. You will want to keep your attacks in the fight purely physical, because if you cast magic on him he will almost always counter with Meteor which will likely wreck your team. He won't counter using a Spider Silk, however, so you can use that to get slow on him to give you a bit of an edge in the fight. Also don't spend too long without attacking because he will use an attack called Crush that will likely instantly kill a party member.
Your main focus in this battle is getting Blink on your team as soon as you can to prevent the giant's counter's from landing, which he will counter almost every attack with one of his own, and his attacks deal quite a bit of damage. Just keep using your best Physical based Bands and attacks on him while keeping your party under blink and healed and you should be golden.

Before fighting the next boss, I would highly recommend having the moon phase be Waxing to help with the next fight.

King Behemoth is quite similar to the Giant, however in this battle you can use magic to your hearts content. Like with the giant, however, the boss will counter every attack with his own and take quite a big chunk of HP from whomever he hits. Blink is again key to winning the fight, but you will also need to take the battle slowly so you don't get too many counters on you.
Casting haste on your white mage will come in handy in this battle to help keep up with the damage and keep Blink up at all times. Also make sure you get Shell cast at some point, because before the boss dies it will cast Meteor on your team in an attempt to take you out with him. If you made the moon phase waxing and cast shell, though, you should be able to survive the spell.

The next fight is Beelzebub, and in all honesty he is quite a pushover. Before the battle make sure you have protection from statuses like Pig, Confuse, and so forth and make sure you have Remedies at the ready because he will attempt to inflict the entire party with status effects. Other than that he will simply hit you with black magic, so be sure to cast shell to help with that.
What makes this battle so simple is the fact that he is a flying enemy, so he will take extra damage from attacks that are strong against flying such at Bow attacks, and spear attacks, in my case Twin Wing Frenzy absolutely wrecks him.
Other than that, keep your remedies and esuna at the ready in case you get inflicted with his status spells, and you should be done with this fight in no time.

The last boss in this room is Astaroth. This boss is much like Beelzebub in that it will use magic on you frequently. However it's physical attacks will have the same effect ast Drain and heal the boss when it attacks you. The main worry is the boss' Embrace ability, which you may have seen the Moonmaidens use in random battles when they are confused. Embrace will inflict petrification on one party member while draining their HP, so make sure you use Esuna or a Remedy immediately after being hit with this attack.
Other than that, simply use the same strategy you used with Beelzebub and you shouldn't have too much to worry about with this battle.


With these four out of the way we can continue deeper into the dungeon, and with this floor complete we are essentially one third of the way done with the Depths.
In the next segment we'll be heading down to the next crystal room.
FFIV: The After Years - Part 55 - Another Crystal ChamberThe Legend of Dragoon - Part 44 - Inside the MoonFFIV: The After Years - Part 40 - Storms over Mysidia, and Troia Under IceLegend of Legaia - Part 24 - Dancing the Night AwayArcana - Part 6 - Entering Stavery TowerFFIV: The After Years - Part 47 - Shattering CrystalsThe Legend of Dragoon - Part 22 - A Heros BanquetThe Legend of Dragoon - Part 31 - Fort of RememberanceArcana - Part 7 - Ascending Stavery TowerCastlevania: Lords of Shadow - Part 8The Legend of Dragoon - Part 11 - A Tragic Turn of EventsFFIV: The After Years - Part 48 - The Final Archfiend
OmegaSion |

FFIV: The After Years - Part 55 - Another Crystal Chamber

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