Uploaded May 2022 | Updated September 2026, 20 hours ago
Totally Insane asset by ImaginaryBlend. This is the free demo everybody can try.
Might be the most complicated shader haxxxor magic I have ever seen in Unreal Engine and it just works.
This video is just me running around apreaciating the 3D magic and trying some Ragdoll Trickshots.
Go buy the asset if you got the money. Its surely worth it but out of my pay grade (´。_。`)
unrealengine.com/marketplace/en-US/product/fluid-flux
_______________________________________
Want to support me?
patreon.com/marvelmaster
or
paypal.me/marvelmasteryt
All donation money flows into better software, equipement, assets and cloud space.
_______________________________________
Totally Insane asset by ImaginaryBlend. This is the free demo everybody can try.
Might be the most complicated shader haxxxor magic I have ever seen in Unreal Engine and it just works.
This video is just me running around apreaciating the 3D magic and trying some Ragdoll Trickshots.
Go buy the asset if you got the money. Its surely worth it but out of my pay grade (´。_。`)
unrealengine.com/marketplace/en-US/product/fluid-flux
_______________________________________
Want to support me?
patreon.com/marvelmaster
or
paypal.me/marvelmasteryt
All donation money flows into better software, equipement, assets and cloud space.
_______________________________________





![UE4 Free Dynamic Water V2.1 - how to integrate into your project [UE4.20]
!!NOTE!! DOES NOT APPLY FOR DYNAMIC WATER V3+
V3 has been released and does not need integration check the link:
https://www.youtube.com/watch?v=pX82z77TZc4
NOTE 22.12.2018
++ V.3 is in the works ... Key Features will be:
- automatic collision
- fake buoyancy
- under water Post Process
- water splashes on shallow water
- Water depth based character speed
Important NOTE about hitch every 60 seconds:
Every 60 seconds a framedrop appears. Its because of garbage collection and only accurs in editor every 60 seconds because its set to 60 seconds... in packaged game it should not be lagging :D If you dont want it in editor you could set the garbage collection in project settings to a higher value like 5 minutes or so that hitch only appears every 5 minutes.
In this video I explain how to integrate my dynamic water system into your project.
By making the video I discovered 1-2 bugs which I fixed in Version 2.1
DOWNLOAD LINK: https://goo.gl/2g4Mct
If you dont know what the main Project is about check out the first video showcasing version 2.0 https://www.youtube.com/watch?v=2ABbkOKsPHs
Want to support me?
https://www.patreon.com/marvelmaster
or
https://www.paypal.me/marvelmasteryt
Special Thanks to my Patrons:
Malte Dittmann
Mathis Siebert UE4 Free Dynamic Water V2.1 - how to integrate into your project [UE4.20]](https://i.ytimg.com/vi/Cp-HU8tIQmI/mqdefault.jpg)


![UE4 Normal Map Generator [In Engine] for Unreal Engine 4.18
It might be a poor solution but for flat high Detail Surfaces its cool.
Just choose the diffuse Texture in the material Instance and the normal is calculated...
Give it a try ;)
DOWNLOAD LINK:
https://goo.gl/2g4Mct
Want to support me?
https://www.patreon.com/marvelmaster
or
https://www.paypal.me/marvelmasteryt
Music:
Lensko - Circles [NCS Release] https://youtu.be/ztvIhqVtrrw https://soundcloud.com/lensko https://www.facebook.com/Lenskoofficial https://www.youtube.com/user/LenskoOf... Music promoted by Audio Library https://youtu.be/Ass3F-ckyhM UE4 Normal Map Generator [In Engine] for Unreal Engine 4.18](https://i.ytimg.com/vi/EQzOTcq32IE/mqdefault.jpg)
![Unreal Engine 4 [4.13] Zelda Ocarina of Time - Grass response test UE4
I did this just for +ChickettyPingers to proof that responsive grass is already in content examples(its located in the PivotPainter Map)
I found this by coincidence and it seems to look realy cool so I decided to share the info/result and I think I will use this in further projects :D
Sorry if Video has low quality recorded as FLV seems to break it~.~
Music: Palace in the Forest Original Composition by RebeccaETripp
https://www.youtube.com/user/RebeccaETripp
Visit her channel for more very good handcrafted music and remakes :D Unreal Engine 4 [4.13] Zelda Ocarina of Time - Grass response test UE4](https://i.ytimg.com/vi/GgJuFNB7Y40/mqdefault.jpg)
