Uploaded September 2018 | Updated September 2026, 3 weeks ago
Edit November 5th: Updated version for Murkmire - youtube.com/watch?v=EQK-Y2_BSIM
This is an updated showcase of my Stamina Warden rotation. Previously I showed the rotation with the Lava Food and no orbs. Since in PTS 4.2.1, the betty netch had their resource return reduced by 20% vs 4.2.0, and since I showed all Stamina classes with full setups and orbs, I thought I would do the same here.
Sustain-wise, the reduction of resource return from the betty-netch is fairly noticeable. Over the course of the fight, I had to ensure to activate the netch once or twice more than in 4.2.0.
Here, I had the minor savagery buff, which is naturally received by Stamina Nightblades. This is so I can compare fairly with Stamina Nightblades (and other Stamina classes). Thanks again to @stileanima for the orbs and stuff and for all of your time!
The DPS of this class should only be compared to other Stamina classes in my recent videos - and NOT the Magicka classes.
I will probably showcase a possible trash/AOE setup later on, since this is one of the big reasons on why you would bring a Stamina Warden to a trial.
Build (as seen in the video) -- https://i.imgur.com/JM3tMFa.png
Combat Metrics Parse from video (0.92 LA ratio) -- https://i.imgur.com/orGZRa7.png
---
I didn't write about the rotation last time, so here I will.
Rotation:
The rotation, to a large degree, is fixed. Every one in three cast is a Subterranean Assault. This ensures that your uptime is pushing as close to 100% as possible. Realistically a 90% uptime (without early casts) is a good uptime.
SA = Subterranean Assault, LA = Light Attack, BS = BarSwap
SA - LA - BS - Endless Hail - LA - Trap - BS
LA - SA - LA - BS - Caltrops - LA - Poison Injection - BS
LA - SA - LA - BearUlti - LA - Rending Slashes
LA - SA - LA - Bird - LA - Netch - LA
Where you do not need to cast Bear Ulti or Netch, you can cast birds instead (bear ulti is usually every other rotation and netch every other or less depending on your sustain).
By doing the light attacks on the front bar before Endless Hail and Caltrops, as far as the game's damage calculation is concerned, we are on our front bar for 10 out of the 12 seconds per rotation. The front bar has a higher weapon damage value than bow by 360 or so selfbuffed (and a lot more with full raid buffs), and Damage done is 6% greater on the front bar than back (via Animal Companion passive). If done right, then all of our Subterranean Assaults and Cutting Dive birds are always hitting whilst we are on our front bar too, so our direct damage is hitting as hard as it can be.
In the event a heavy attack is required to sustain, LA - SA - HA - Bird is a perfect alternative for a LA- SA - LA - Bird - LA Bird combination. (Of course, the bird can be replaced by any relevant front-barred skill that is to be used).
Bird of Prey on the backbar is a flex spot, if a utility skill (such as vigor for healing) is required.
---
Proposed changes in 4.2.2:
- Combat pets will now take 0 damage while in a Dungeon, Trial, or Group Arena.
Proposed changes in 4.2.1:
Betty Netch: Reduced the resources restored by this ability and its morphs by approximately 20% from current PTS values.
Proposed changes in 4.2.0:
- Advanced Species: Increased the bonus to damage done for each Animal Companion ability slotted to 3% at rank II, previously 2%.
- Betty Netch: Increased the resources restored by this ability and its morphs by approximately 60% (updated in 4.2.1).
- Dive - Cutting Dive (morph): This morph now also reduces the cost as a morph effect.
- Bird of Prey (morph): The Minor Berserk buff is now granted at all times while this morph is slotted.
- Feral Guardian: Decreased the damage done by the bear summoned from this ability and its morphs by approximately 30%.
- Scorch: Reduced the cost of this ability and its morphs by approximately 25%.
---
Token (feat. Cloe Sutherland) by Fernweh
https://www.youtube.com/watch?v=JS7NQ...
Presented by EDM Royalty Free
Licensed under Creative Common License
Edit November 5th: Updated version for Murkmire - youtube.com/watch?v=EQK-Y2_BSIM
This is an updated showcase of my Stamina Warden rotation. Previously I showed the rotation with the Lava Food and no orbs. Since in PTS 4.2.1, the betty netch had their resource return reduced by 20% vs 4.2.0, and since I showed all Stamina classes with full setups and orbs, I thought I would do the same here.
Sustain-wise, the reduction of resource return from the betty-netch is fairly noticeable. Over the course of the fight, I had to ensure to activate the netch once or twice more than in 4.2.0.
Here, I had the minor savagery buff, which is naturally received by Stamina Nightblades. This is so I can compare fairly with Stamina Nightblades (and other Stamina classes). Thanks again to @stileanima for the orbs and stuff and for all of your time!
The DPS of this class should only be compared to other Stamina classes in my recent videos - and NOT the Magicka classes.
I will probably showcase a possible trash/AOE setup later on, since this is one of the big reasons on why you would bring a Stamina Warden to a trial.
Build (as seen in the video) -- https://i.imgur.com/JM3tMFa.png
Combat Metrics Parse from video (0.92 LA ratio) -- https://i.imgur.com/orGZRa7.png
---
I didn't write about the rotation last time, so here I will.
Rotation:
The rotation, to a large degree, is fixed. Every one in three cast is a Subterranean Assault. This ensures that your uptime is pushing as close to 100% as possible. Realistically a 90% uptime (without early casts) is a good uptime.
SA = Subterranean Assault, LA = Light Attack, BS = BarSwap
SA - LA - BS - Endless Hail - LA - Trap - BS
LA - SA - LA - BS - Caltrops - LA - Poison Injection - BS
LA - SA - LA - BearUlti - LA - Rending Slashes
LA - SA - LA - Bird - LA - Netch - LA
Where you do not need to cast Bear Ulti or Netch, you can cast birds instead (bear ulti is usually every other rotation and netch every other or less depending on your sustain).
By doing the light attacks on the front bar before Endless Hail and Caltrops, as far as the game's damage calculation is concerned, we are on our front bar for 10 out of the 12 seconds per rotation. The front bar has a higher weapon damage value than bow by 360 or so selfbuffed (and a lot more with full raid buffs), and Damage done is 6% greater on the front bar than back (via Animal Companion passive). If done right, then all of our Subterranean Assaults and Cutting Dive birds are always hitting whilst we are on our front bar too, so our direct damage is hitting as hard as it can be.
In the event a heavy attack is required to sustain, LA - SA - HA - Bird is a perfect alternative for a LA- SA - LA - Bird - LA Bird combination. (Of course, the bird can be replaced by any relevant front-barred skill that is to be used).
Bird of Prey on the backbar is a flex spot, if a utility skill (such as vigor for healing) is required.
---
Proposed changes in 4.2.2:
- Combat pets will now take 0 damage while in a Dungeon, Trial, or Group Arena.
Proposed changes in 4.2.1:
Betty Netch: Reduced the resources restored by this ability and its morphs by approximately 20% from current PTS values.
Proposed changes in 4.2.0:
- Advanced Species: Increased the bonus to damage done for each Animal Companion ability slotted to 3% at rank II, previously 2%.
- Betty Netch: Increased the resources restored by this ability and its morphs by approximately 60% (updated in 4.2.1).
- Dive - Cutting Dive (morph): This morph now also reduces the cost as a morph effect.
- Bird of Prey (morph): The Minor Berserk buff is now granted at all times while this morph is slotted.
- Feral Guardian: Decreased the damage done by the bear summoned from this ability and its morphs by approximately 30%.
- Scorch: Reduced the cost of this ability and its morphs by approximately 25%.
---
Token (feat. Cloe Sutherland) by Fernweh
https://www.youtube.com/watch?v=JS7NQ...
Presented by EDM Royalty Free
Licensed under Creative Common License

![ESO - [Hodor] - vMOL Twins (85.5k/83.6k) - Likoji - Stamblade - Murkmire
Twins fights over the Years:
vMOL Release: 7 Colour Changes, 7 Prayer Phases
One Tamriel: 3 Colour Changes, 2 Prayer Phases
Homestead: 2 Colour Changes, 2 Prayer Phases
Dragon Bones: 2 Colour Changes, 1 Prayer Phase
Summerset: 1 Colour Change, 1 Prayer Phase
Murkmire: Trying not kill a boss before 1st Prayer Phase
Truth be told, the damage is skewed towards Skinrai, but I couldnt have imagined this one year ago.
Combat Metrics Parse https://i.imgur.com/Ww0UtGK.png
Build https://i.imgur.com/gm6vcce.png
Skinrai (1:33.4) - Total DPS (+2): 85,554 (7,990,234 Damage), Boss DPS (+1): 83,627 (7,810,314 Damage)
Hodor achieved a World Record in vMOL last night; a 169,969 score in 15:09 mins. Yes - I was the only one to die again.
♫Music By♫
●MGR 7TH - Over It [Bass Rebels Release]
●Song - https://youtu.be/C3EDT0tsH2Y
●Download/Stream - https://fanlink.to/OverIt-br ESO - [Hodor] - vMOL Twins (85.5k/83.6k) - Likoji - Stamblade - Murkmire](https://i.ytimg.com/vi/PWg_hP8gED0/mqdefault.jpg)







![ESO - Blackrose Prison - 106,040 Score and 28:09 Time - Boss Fights - Likoji - Stamblade - Murkmire
Playing as a Stamina Nightblade. (Team composition: 1x DK Tank, 2x Stamblade DDs, 1x Magplar Healer).
Trash Wave build https://i.imgur.com/6R9WBtA.png
Final Boss build https://i.imgur.com/vU5u0oX.png
We made 3x Unchained Runs (Speed, No Death, No Sigil runs) over the last day, each one minute faster than the previous, some nice progress. The last boss couldve definitely been faster, some unfortunate boss jumping on the second ghost phase forced me to derp a bit, but still happy with the run.
Thanks to @stileanima, @andy.s and @iN_Lancast for the company. Shoutout to the Xbox NA team for their score earlier this week, which pushed us, Im sure they will improve on it in the near future.
Alternate POVs:
@stileanima - https://www.youtube.com/watch?v=U7BEYx70tBE
@andy.s - https://www.youtube.com/watch?v=KdcTDXKQOys
@iN_Lancast - https://www.youtube.com/watch?v=TmeNIr6WOB8
Title: Cry
Artist: Vibe Tracks
Music from YouTube Audio Library [Aka YAL]
Music provided by RFM: https://youtu.be/kJhzwDG2oT4
Title: GO
Artist: dTree
https://soundcloud.com/david-staunch
https://www.facebook.com/dTreeMusic
https://www.youtube.com/channel/UCI-S...
Music from Soundcloud
Music provided by RFM: https://youtu.be/FKJRkHDq0zo ESO - Blackrose Prison - 106,040 Score and 28:09 Time - Boss Fights - Likoji - Stamblade - Murkmire](https://i.ytimg.com/vi/QwmqKaJuJGA/mqdefault.jpg)
