Uploaded May 2019 | Updated September 2026, 3 weeks ago
This is a video showcasing a Stamina Sorcerer rotation for use in Elsweyr. This was made on the PTS server, so changes are possible before this gets to the live server.
Here is a link to the 2h/Bow StamSorc rotation if you want to compare -- youtube.com/watch?v=65Gn7yxL4AE
I am using the Lava Foot Soup & Saltrice food for all my Stamina setups. Reasons are the same as previously mentioned in other videos. I am using Velidreth with Perfected Relequen / Lokkestiiz, which looks to be a really strong combination.
Stamina Sorcerer didn't really see any real relevant class balance changes for raiding. The dual wield setup has seen buffs to Flurry and Flying Blade, which make them both pretty good spammables. The change to Rending Slashes, which was fairly viable as a spammable in recent patches, also makes them unsuitable as a spammable now. Whirling Blades is now also potent spammable as you head towards execute.
Combat Metrics Parse from Video (89.6k) -- https://i.imgur.com/5Q0wKnL.png
Build as seen in Video -- https://i.imgur.com/ncsY4Ch.png
-- Rotation
Here I used a Rapid Strikes rotation - this is the first time since the vMA dagger days where it appears to really have an edge on other setups. For me, it was some distance better than Flying Blade / Crushing Weapon, although this will not be the case always. In fights where there is a lot of blocking involved, the alternatives will be better if Rapid Strikes casts need to be cancelled. In really short fights, there is also the possibility that Flying Blade is better. Rapid Strikes is far superior sustain-wise however, and the other morph of Flying Blade, Shrouded Daggers, is really good to use in AOE situations so it might be a preference to have that morph in your trial setups.
The rotation itself is a pretty classic dynamic rotation. On the backbar, Hail - Caltrops - Poison Injection is standard. If Hurricane runs out during the backbar, then I might refresh this before Poison Injection, since you can improve Hurricane's uptime with no harm to the uptime of Poison Injection. Rending Slashes and Rearming Trap are reapplied when they run out. If I'm expecting a slightly longer backbar rotation, then I may reapply either of these early. When there is nothing else to keep up, it's Rapid Strikes time. In execute, keep everything the same except you should switch out Rapid Strikes for Whirling Blades.
I can't recall how Rapid Strikes felt to cast before, but in this patch, the 200ms post global cooldown from channelled abilities was removed so you can queue up the ability quite early, which makes the ability feel good to use.
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The Sound Of Rain By Sappheiros youtu.be/vJrUGGSTCMk
Artist SoundCloud soundcloud.com/sappheirosmusic
License creativecommons.org/licenses/by/3.0
Music Promoted by goo.gl/5NfMV4
This is a video showcasing a Stamina Sorcerer rotation for use in Elsweyr. This was made on the PTS server, so changes are possible before this gets to the live server.
Here is a link to the 2h/Bow StamSorc rotation if you want to compare -- youtube.com/watch?v=65Gn7yxL4AE
I am using the Lava Foot Soup & Saltrice food for all my Stamina setups. Reasons are the same as previously mentioned in other videos. I am using Velidreth with Perfected Relequen / Lokkestiiz, which looks to be a really strong combination.
Stamina Sorcerer didn't really see any real relevant class balance changes for raiding. The dual wield setup has seen buffs to Flurry and Flying Blade, which make them both pretty good spammables. The change to Rending Slashes, which was fairly viable as a spammable in recent patches, also makes them unsuitable as a spammable now. Whirling Blades is now also potent spammable as you head towards execute.
Combat Metrics Parse from Video (89.6k) -- https://i.imgur.com/5Q0wKnL.png
Build as seen in Video -- https://i.imgur.com/ncsY4Ch.png
-- Rotation
Here I used a Rapid Strikes rotation - this is the first time since the vMA dagger days where it appears to really have an edge on other setups. For me, it was some distance better than Flying Blade / Crushing Weapon, although this will not be the case always. In fights where there is a lot of blocking involved, the alternatives will be better if Rapid Strikes casts need to be cancelled. In really short fights, there is also the possibility that Flying Blade is better. Rapid Strikes is far superior sustain-wise however, and the other morph of Flying Blade, Shrouded Daggers, is really good to use in AOE situations so it might be a preference to have that morph in your trial setups.
The rotation itself is a pretty classic dynamic rotation. On the backbar, Hail - Caltrops - Poison Injection is standard. If Hurricane runs out during the backbar, then I might refresh this before Poison Injection, since you can improve Hurricane's uptime with no harm to the uptime of Poison Injection. Rending Slashes and Rearming Trap are reapplied when they run out. If I'm expecting a slightly longer backbar rotation, then I may reapply either of these early. When there is nothing else to keep up, it's Rapid Strikes time. In execute, keep everything the same except you should switch out Rapid Strikes for Whirling Blades.
I can't recall how Rapid Strikes felt to cast before, but in this patch, the 200ms post global cooldown from channelled abilities was removed so you can queue up the ability quite early, which makes the ability feel good to use.
---
The Sound Of Rain By Sappheiros youtu.be/vJrUGGSTCMk
Artist SoundCloud soundcloud.com/sappheirosmusic
License creativecommons.org/licenses/by/3.0
Music Promoted by goo.gl/5NfMV4

![ESO - Blackrose Prison - 106,040 Score and 28:09 Time - Boss Fights - Likoji - Stamblade - Murkmire
Playing as a Stamina Nightblade. (Team composition: 1x DK Tank, 2x Stamblade DDs, 1x Magplar Healer).
Trash Wave build https://i.imgur.com/6R9WBtA.png
Final Boss build https://i.imgur.com/vU5u0oX.png
We made 3x Unchained Runs (Speed, No Death, No Sigil runs) over the last day, each one minute faster than the previous, some nice progress. The last boss couldve definitely been faster, some unfortunate boss jumping on the second ghost phase forced me to derp a bit, but still happy with the run.
Thanks to @stileanima, @andy.s and @iN_Lancast for the company. Shoutout to the Xbox NA team for their score earlier this week, which pushed us, Im sure they will improve on it in the near future.
Alternate POVs:
@stileanima - https://www.youtube.com/watch?v=U7BEYx70tBE
@andy.s - https://www.youtube.com/watch?v=KdcTDXKQOys
@iN_Lancast - https://www.youtube.com/watch?v=TmeNIr6WOB8
Title: Cry
Artist: Vibe Tracks
Music from YouTube Audio Library [Aka YAL]
Music provided by RFM: https://youtu.be/kJhzwDG2oT4
Title: GO
Artist: dTree
https://soundcloud.com/david-staunch
https://www.facebook.com/dTreeMusic
https://www.youtube.com/channel/UCI-S...
Music from Soundcloud
Music provided by RFM: https://youtu.be/FKJRkHDq0zo ESO - Blackrose Prison - 106,040 Score and 28:09 Time - Boss Fights - Likoji - Stamblade - Murkmire](https://i.ytimg.com/vi/QwmqKaJuJGA/mqdefault.jpg)





![ESO - [Hodor] - Vet Cloudrest +3 (Hard Mode) - 134,137 Score - 6:23 Time - Elsweyr
Veteran Cloudrest +3 (Hard Mode)
Score - 134,137
Total Time - 6:23
Vitality - 36/36
Character - Likowo, Stamina Necromancer
Date - 11th August 2019
We wanted to see how effective an 8 Stamina (Necromancer) Character group composition was, seeing as a World Record level run has never been achieved before with all Stamina DDs. I thought there would be promise, but actually, it brings just as many problems as solutions. In the end, most DDs just went with Iceheart and Brawler, to give us a better chance to complete. So it wasnt really worth it.
My role in this fight:
- To try and do damage
- Go down and check-up on the Portal Team every so often
- Chain in adds so the tank can control the Mini-bosses better
- Spam vigor in execute
- Dont die before Zmaja.
From now, I am taking an indefinite break from 12-man Trials Raiding in ESO. Thanks to everyone in Hodor for putting up with me for the last 18 months. Edit: I will still be around in the community, making videos like how I have done until now, minus the Raid ones :).
Also, Hodor will NOT be raiding anymore at this moment in time. Thanks for watching the Hodor trial runs until now.
♫Music By♫
●Danny Evo - City Of Dreams [Bass Rebels Release]
●Song - https://youtu.be/uz8YfYgWItY
●Download/Stream - https://www.bassrebels.co.uk/CityOfDreams
♫Music By♫
●Typical - Save Us [Bass Rebels Release]
●Song - https://youtu.be/SSfGyIXuvVg
●Download/Stream - https://www.bassrebels.co.uk/SaveUs ESO - [Hodor] - Vet Cloudrest +3 (Hard Mode) - 134,137 Score - 6:23 Time - Elsweyr](https://i.ytimg.com/vi/TESXzOXvpL4/mqdefault.jpg)
![ESO - Stamina Necromancer 2H/Bow PVE Build (98k+) - Scalebreaker
Here we have a Stamina Necromancer Two-Hander/Bow PVE build and Iron Atronach Parse for Scalebreaker.
Other setups
DW/Bow: https://youtu.be/o3lK3TgAD-k
vMA Daggers/Bow: https://youtu.be/JXrSpAHqLHU
There have been loads of changes across the board for combat in ESO. I would recommend you to read the relevant patch notes.
I am using the Max Stam/Stam Regen food, with 64 points into Stamina for all Stamina Setups in these rotations. This is simply for comparison purposes in this test environment.
So, the Stamina Necromancer is the go-to class as a DD in Trials in ESO. There is no doubt this is mainly because of their Ultimate, the Pestilent Colossus, which gives an AOE Major Vulnerability debuff for 5 seconds.
Here I will not describe any rotation which relies on Detonating Siphon. Bitterly disappointing that it still doesnt work, since it is amazing for sustain (costs no resources) and does decent AOE and Single Target damage too.
The Stamina Necromancer 2H setups have seen plenty of popularity. The naturally lower crit chance of 2H setups are fairly well countered by its Critical Chance passive boost in execute. This combined with the amazing splash damage offered when Reverse Slice comes into effect means in this video I have decided to select Reverse Slice as the execute morph, rather than Executioner, despite Executioners buff. The Two-Hander setups are generally used for their cleave rather than their single target DPS anyway, so if thats what youre looking for Id recommend any of the Dual Wield/Bow setups that Ive previously showcased.
If you wanted to try out a rotation yourself maximizing ST with Detonating Siphon and Executioner, youd probably be looking at 104k+ here, which would be its real potential in comparison, rather than what I show here.
There are plenty of different bar setups that are viable. For example, you can use Carve as your spammable (better to space it out rather than to cast it consecutively, to get a tick of the bleed), and drop Venom Skull altogether, leaving you a free bar slot on your front bar. Here you could slot Archer, Trap, Boneyard, Trapping Webs or Detonating Siphon for the passives. Wrecking Blow is also pretty good actually. If youre thinking to choose between any 2 combinations which might be pretty close, chances are that they are and youll be fine with your choice.
CMX Parse from parse in video - https://i.imgur.com/Ahm9Ygb.png
CMX Build Screenshot from parse in video (Skillbars, Gear, CPs) - https://i.imgur.com/yjmKCC0.png
Rotation
This, like other Stamina rotations, will be 10-seconds long because Arrow Barrage, Poison Injection, Carve and Consuming Trap are all 10 seconds long.
The minimum backbar rotation is simply: Arrow Barrage - Poison Injection. Barbed Trap and Skeletal Archer are to be cast on cooldown, or roughly every other rotation if you want to keep it simple.
On your front bar, make sure to cast Carve and Soul Trap once. In the rest of the time, cast Venom Skull and Blastbones. Generally, you can cast Blastbones 1-in-3 skills (if youre lucky), so you can expect to cast it 3 times per rotation. Of course, you will need to space them out, so often it will be 2x 1-in-3 and a 1-in-4 to generalize.
As you head towards execute, at around 30%, you can start casting Reverse Slice as your main spammable. If you are using 3x Bloodthirsty, then below 25% you can simply drop Blastbones altogether. Keep up all DOTs if you anticipate getting a near full duration out of them, then otherwise cast Reverse Slice as much as you can. If there are other targets nearby that require to be splashed down, then you can more or less drop Blastbones completely at 35% and simply rely on Reverse Slice.
For Maarselok, you will need to Bash once every 7 or more seconds to proc its effect.
Proposed Static Rotation:
Start: Archer - Trap - Blastbones
Barrage - Injection - (Archer / Barbed Trap - alternate them after the first rotation)
Blastbones - Carve - Consuming Trap - Blastbones - Spam - Spam - Blastbones
Spam = Venom Skull above 35% and Reverse Slice below 35%. Below 25%, also replace Blastbones with Reverse Slice.
Thanks for checking out this Stamina Necromancer 2H setup. Let me know if you need anything related to the setups!
Track: Killabyte - Wicked Ways (feat. Danyka Nadeau) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/KCpQBB22Xwc
Free Download / Stream: http://ncs.io/WickedWaysYO ESO - Stamina Necromancer 2H/Bow PVE Build (98k+) - Scalebreaker](https://i.ytimg.com/vi/TYF_AVj3iIw/mqdefault.jpg)
![ESO - [MC] - vHOF Refabrication Committee (65.3k/57.5k) 3:03 Fight - Likōya - Magblade - Wolfhunter
This is probably the first time where I didnt get stunned here haha.
I am using 3x Arcane Jewelry because it is better for killing the little bombers, and also sometimes I barely get to execute since killing them at the end can be important, as you can see in this clip. 3x Arcane is also better for destro ulti bursts at the start and at various phases of the fight.
For some reason, my bar swapping on this fight, in particular, is really laggy. At least the frame rates are much better frames in previous times though (compared to when I last uploaded this fight half a year ago - https://www.youtube.com/watch?v=lsRbl3KlUWA).
Reducer (3:03.6) - Total DPS (+21): 65,364 (11,988,144 Damage), Boss DPS (+2): 57,526 (10,561,709 Damage)
Combat Metrics Parse (65.3k/57.5k) https://i.imgur.com/JDqKurT.png
Build https://i.imgur.com/17xInjZ.png
• Music Released and Provided by Tasty
• Song Title: Speo - Horizon
• Music Video: youtu.be/EXINad-stY0
• Label Channel: youtube.com/TastyNetwork ESO - [MC] - vHOF Refabrication Committee (65.3k/57.5k) 3:03 Fight - Likōya - Magblade - Wolfhunter](https://i.ytimg.com/vi/Ttvm_CZbjvs/mqdefault.jpg)
